1 00:00:27,819 --> 00:00:30,447 They always talk about that guy that went into a bar 2 00:00:30,530 --> 00:00:31,865 and kicked everybody's ass. 3 00:00:31,948 --> 00:00:34,951 That's what they talk about. "You should have seen this huge... 4 00:00:35,035 --> 00:00:37,162 You know, he had scars," and they'd go on. 5 00:00:37,245 --> 00:00:41,124 And I wanted that hero mixed with the Galahad legend. 6 00:00:42,167 --> 00:00:46,713 But you have a hero who has an intellect, a He-Man. 7 00:00:47,380 --> 00:00:51,009 You also have an alter ego for the hero, who is Adam. 8 00:00:51,092 --> 00:00:53,720 Prince Adam raises the sword and the planet shakes, 9 00:00:53,803 --> 00:00:56,681 sends all this energy up, transforms him into He-Man. 10 00:00:57,182 --> 00:00:59,726 Without the sword, he cannot achieve the power. 11 00:00:59,809 --> 00:01:02,854 The sword is a bridge. It's like the Force. 12 00:01:03,438 --> 00:01:05,523 When He-Man says, "I have the power," 13 00:01:05,607 --> 00:01:08,985 it's saying to the kids, "You don't have to do what you're told anymore. 14 00:01:09,069 --> 00:01:10,445 You can be your own person." 15 00:01:10,528 --> 00:01:15,033 The idea of being transformed into your own inner true self 16 00:01:15,116 --> 00:01:16,701 is very attractive. 17 00:01:16,785 --> 00:01:20,163 We were in the business of making things out of plastic, man, 18 00:01:20,246 --> 00:01:24,918 and all of the sudden, all the stuff that we created became live. 19 00:02:49,586 --> 00:02:53,131 Well, let me take you back. Let's go in the way-back machine. 20 00:02:53,214 --> 00:02:57,051 The way-back machine starts in 1975, when... 21 00:02:57,886 --> 00:03:01,180 the world of male action figures changed. 22 00:03:01,264 --> 00:03:04,726 The Six Million Dollar Man was introduced. 23 00:03:04,809 --> 00:03:08,396 'Cause prior to that, things like G.I. Joe and Big Jim 24 00:03:08,479 --> 00:03:10,773 were the sort of norm. 25 00:03:10,857 --> 00:03:12,692 Historically, male action figures 26 00:03:12,775 --> 00:03:15,403 only were licensed, only. 27 00:03:15,486 --> 00:03:19,324 They were either a license from a cartoon or a film. 28 00:03:20,241 --> 00:03:24,537 Mattel had a number of really key brands 29 00:03:24,621 --> 00:03:27,206 and Barbie and Hot Wheels were two of the best. 30 00:03:27,290 --> 00:03:32,795 But it was very product-oriented rather than, say, brand-oriented. 31 00:03:33,212 --> 00:03:34,714 The marketing people would say, 32 00:03:34,797 --> 00:03:36,591 "We need these kinds of products," 33 00:03:38,092 --> 00:03:39,260 and then we'd invent them. 34 00:03:39,344 --> 00:03:41,179 They'd say, "Yes, no, yes, no." 35 00:03:41,262 --> 00:03:45,266 You couldn't scratch your butt there without a research project. 36 00:03:45,350 --> 00:03:47,143 Mattel would get a license 37 00:03:47,227 --> 00:03:49,520 and then try it, 38 00:03:49,604 --> 00:03:51,981 and then the film would open and close in March. 39 00:03:52,065 --> 00:03:55,151 Then in December, they're sitting there with a bunch of inventory. 40 00:03:55,235 --> 00:03:57,779 Up to that point, there really had never been 41 00:03:57,862 --> 00:04:00,865 a successful movie that had become a toy. 42 00:04:02,283 --> 00:04:05,662 Someone at Mattel bought the license for Clash of the Titans 43 00:04:05,745 --> 00:04:07,872 and so I started talking with the movie people 44 00:04:07,956 --> 00:04:10,124 and getting all the art I could and stuff, and... 45 00:04:10,208 --> 00:04:13,962 I got the product out there three or four weeks before the movie. 46 00:04:14,045 --> 00:04:17,590 It was selling like crazy, till the movie came out. 47 00:04:18,424 --> 00:04:19,509 The myths. 48 00:04:21,135 --> 00:04:22,887 The magic. 49 00:04:22,971 --> 00:04:23,972 The mystery. 50 00:04:24,889 --> 00:04:27,225 Who's buying these licenses? 51 00:04:27,308 --> 00:04:30,270 Who's deciding to buy Clash of the Titans and Flash Gordon? 52 00:04:30,353 --> 00:04:31,312 Who's doing this? 53 00:04:32,313 --> 00:04:35,984 For Clash of the Titans, we'd spend $500,000 for the license, 54 00:04:36,067 --> 00:04:39,904 $500,000 for the tooling and getting it all together, 55 00:04:39,988 --> 00:04:41,489 a million dollars in inventory. 56 00:04:41,572 --> 00:04:43,533 Then you're sitting there going, 57 00:04:43,616 --> 00:04:46,119 "Now what?" 'Cause it opened and closed in March. 58 00:04:49,455 --> 00:04:54,419 We get a call from Lucas, they've got this thing they wanted to show us. 59 00:04:54,502 --> 00:04:57,714 So the president says, "When could you have product?" 60 00:04:57,797 --> 00:05:01,968 "We could get it tooled up and everything. We could probably get product by March." 61 00:05:02,051 --> 00:05:04,846 The kids are gonna want this for Christmas, right? 62 00:05:04,929 --> 00:05:06,264 What's the point? 63 00:05:06,931 --> 00:05:08,433 He says, "Pass." 64 00:05:10,852 --> 00:05:14,272 Bernie Loomis, who was at Kenner, says, "Screw that," 65 00:05:14,355 --> 00:05:16,566 and he ended up doing the figures 66 00:05:16,649 --> 00:05:19,736 with a piece of paper inside that says, "We owe you a figure." 67 00:05:20,987 --> 00:05:22,780 I mean, talk about balls. 68 00:05:24,198 --> 00:05:26,868 Five-year-olds, what did you get for Christmas? "A coupon." 69 00:05:32,623 --> 00:05:35,835 Now Ray is really upset 70 00:05:36,377 --> 00:05:39,422 'cause he's seen what happened and we missed the opportunity. 71 00:05:39,505 --> 00:05:41,340 So we say, "What can we do? 72 00:05:41,424 --> 00:05:43,885 We can do, uh, cowboys and Indians. 73 00:05:43,968 --> 00:05:46,554 Let's do Westerns, is that popular?" 74 00:05:46,637 --> 00:05:49,015 Star Wars had already come out, so that was space. 75 00:05:49,098 --> 00:05:51,517 Military was tried and true. 76 00:05:52,226 --> 00:05:56,022 I'd done a lot of reading in sci-fi so I was a Frank Frazetta fan. 77 00:05:56,105 --> 00:05:57,982 The third one out was Barbarian. 78 00:05:58,066 --> 00:06:00,943 Space, army, and Barbarian. 79 00:06:01,027 --> 00:06:03,780 Then along comes Conan, they said, "Hey, we got a movie." 80 00:06:03,863 --> 00:06:06,240 They wanted to sell us the license. 81 00:06:07,200 --> 00:06:10,369 My boss, a very nice guy, Shel Platt, 82 00:06:10,453 --> 00:06:15,708 he said, "Can you do some stuff, like Conan stuff?" I said, "Sure." 83 00:06:15,792 --> 00:06:18,628 We took the license and we presented it to the trade. 84 00:06:18,711 --> 00:06:21,589 We modeled it, we made all the samples. 85 00:06:21,672 --> 00:06:23,674 We did all the packaging. 86 00:06:23,758 --> 00:06:25,343 Went through the expense work. 87 00:06:26,385 --> 00:06:29,222 Then Mattel, to their horror, found that Conan 88 00:06:29,305 --> 00:06:32,642 was gonna be an R-rated film with nudity and violence and stuff. 89 00:06:32,725 --> 00:06:36,479 And they're like, "We can't do a toy line based on that." 90 00:06:36,562 --> 00:06:39,273 They came back and claimed that we 91 00:06:39,357 --> 00:06:41,776 just took the license to bury it. 92 00:06:41,859 --> 00:06:44,695 And we didn't. We presented it. I presented it myself. 93 00:06:44,779 --> 00:06:48,783 I presented it to Toys 'R' Us, to Walmart. I presented it to every account. 94 00:06:48,866 --> 00:06:51,452 We also presented He-Man at the same time. 95 00:07:00,670 --> 00:07:03,840 Mark would sit in his office and just sketch. 96 00:07:03,923 --> 00:07:05,466 He was really into comic books. 97 00:07:05,550 --> 00:07:08,719 One of the marketing people was passing his office. 98 00:07:09,470 --> 00:07:13,599 He had done this thing. It was the Torak, the original drawing. 99 00:07:13,683 --> 00:07:16,018 And this guy passed by and said, "What's that?" 100 00:07:16,102 --> 00:07:18,271 He said, "Just something I'm messing with." 101 00:07:18,354 --> 00:07:20,064 He said, "Let me present it." 102 00:07:20,690 --> 00:07:23,693 Then Roger and the other prelim guys, they came around and they wanted to show it to Ray Wagner. 103 00:07:28,656 --> 00:07:30,658 Roger Sweet was a big part of this. 104 00:07:30,741 --> 00:07:34,370 He said, "All these male action figures that Kenner was doing, 105 00:07:34,454 --> 00:07:37,957 and Big Jim for that matter, they're all so wimpy"; he said, 106 00:07:38,040 --> 00:07:42,128 "Why don't we do a massive figure?" 107 00:07:43,337 --> 00:07:47,550 So he went to the product conference with this figure, 108 00:07:47,633 --> 00:07:49,302 and they presented it to Ray. 109 00:07:51,762 --> 00:07:56,517 And Roger Sweet comes out with three sculptures about so big. 110 00:07:56,601 --> 00:08:01,814 I think he took a Big Jim and he used clay to buff it up. 111 00:08:01,898 --> 00:08:06,444 I think he had a tank that was like a hat, with a gun. 112 00:08:06,527 --> 00:08:09,697 And another guy, his whole head looked like a bullet. 113 00:08:09,780 --> 00:08:13,743 And the third guy had a face and a bearskin cape. 114 00:08:13,826 --> 00:08:17,246 And he called this one Tank Head, and he called this one Bullet Head, 115 00:08:17,330 --> 00:08:19,415 and he called this one He-Man. 116 00:08:19,499 --> 00:08:21,501 And we said, "He-Man." 117 00:08:24,086 --> 00:08:28,424 Here's the man, here's the hero. Here's the template. 118 00:08:29,091 --> 00:08:34,639 You notice his feet are not straight ahead like action figures were at that time. 119 00:08:34,722 --> 00:08:36,891 He has his weapon, he's ready to whack you one. 120 00:08:36,974 --> 00:08:40,603 And this is more a comic book, but done in 3-D. 121 00:08:40,686 --> 00:08:42,563 That's what's important about He-Man. 122 00:08:42,647 --> 00:08:45,733 That's how we took a nip out of Kenner's business, 123 00:08:45,816 --> 00:08:47,902 'cause Kenner was killing us. 124 00:08:47,985 --> 00:08:52,073 And how we did it was by bringing this kind of action to the figure. 125 00:08:52,156 --> 00:08:56,285 If you have a good guy, you measure the good guy by the bad guy. 126 00:08:56,369 --> 00:09:00,122 And this is, this is Skeletor. 127 00:09:02,625 --> 00:09:07,380 I said, "He-Man's the hero, he's the good guy, so he's He Man." 128 00:09:07,838 --> 00:09:09,048 So I said, 129 00:09:09,131 --> 00:09:11,759 "Well, we'll have other 'mans'." 130 00:09:11,842 --> 00:09:12,677 Sea-Man. 131 00:09:14,178 --> 00:09:16,055 Which we had to change. 132 00:09:16,138 --> 00:09:18,975 We had Man-At-Arms. Man on the front side. 133 00:09:19,058 --> 00:09:22,478 And the bad guys, I had D-Man, like demon. 134 00:09:23,187 --> 00:09:25,606 Became Skeletor later on. 135 00:09:26,065 --> 00:09:29,318 The girl that we had, we called it Wo-Man, 136 00:09:29,402 --> 00:09:31,195 and it became Teela. 137 00:09:31,279 --> 00:09:34,073 All the first names I came up with were really dorky. 138 00:09:34,657 --> 00:09:36,033 Like Wo-Man? Come on. 139 00:09:36,117 --> 00:09:37,577 But I... 140 00:09:38,494 --> 00:09:40,663 It was keeping with my man theme. 141 00:09:41,497 --> 00:09:46,919 And also there was female members of our brand group, 142 00:09:47,003 --> 00:09:50,089 and they would come in and say, "No." 143 00:09:50,172 --> 00:09:53,551 And once we got comic-book writers working on it, they came up 144 00:09:53,634 --> 00:09:57,179 with better names; they're the ones that came up with Mer-Man. 145 00:09:57,263 --> 00:10:00,641 I'm like, "Oh, Mer-man, thank you. That's genius." 146 00:10:00,725 --> 00:10:04,312 Because I couldn't stick with Sea-Man for long. 147 00:10:15,031 --> 00:10:20,244 Mark was very energized about creating a new scale of product. 148 00:10:22,079 --> 00:10:25,666 Most of the figures were like this. Now we have a much bulkier figure. 149 00:10:25,750 --> 00:10:28,753 But that's getting a visual shelf presence 150 00:10:28,836 --> 00:10:31,047 and a signature that you can stick to. 151 00:10:31,130 --> 00:10:33,883 Something that was just a little more maneuverable 152 00:10:33,966 --> 00:10:36,969 with moving arms and legs so they could strike power positions, 153 00:10:37,053 --> 00:10:40,681 and, you know, over-the-top muscles, and nobody had done that yet. 154 00:10:40,765 --> 00:10:44,435 And, of course, we were all influenced by Conan and Frank Frazetta 155 00:10:44,518 --> 00:10:46,187 and, you know, that whole genre. 156 00:10:47,563 --> 00:10:53,527 They never did a figure in 3-D that would be correct proportions. 157 00:10:53,611 --> 00:10:56,739 They would try to do the figure so they could take pieces of it 158 00:10:56,822 --> 00:11:00,826 and turn it into tooling directly and not have to resculpt it. 159 00:11:00,910 --> 00:11:04,580 So Tony came up with the idea, he said, "I'll sculpt the whole thing, 160 00:11:04,664 --> 00:11:07,750 one-to-one, as it should look, with no articulation. 161 00:11:07,833 --> 00:11:11,462 And let's look at what that looks like and put it next to the vehicles 162 00:11:11,545 --> 00:11:14,256 and when you do the castle, put it next to the castle." 163 00:11:14,340 --> 00:11:18,636 In effect, he was talking about doing a really nice 3-D study. 164 00:11:18,719 --> 00:11:22,807 By doing those, we could test them at Child Test when they looked good. 165 00:11:23,808 --> 00:11:25,851 And that's where we saw 166 00:11:25,935 --> 00:11:28,938 little kids going, "You do this because I tell you to do it!" 167 00:11:29,021 --> 00:11:31,524 You know, exactly the words their mother would say. 168 00:11:31,607 --> 00:11:33,776 So, they wanted the power. 169 00:11:33,859 --> 00:11:36,529 So that's where the power theme came up. 170 00:11:36,612 --> 00:11:39,115 They want the power to do whatever they want to do, 171 00:11:39,198 --> 00:11:40,574 without being told... 172 00:11:41,075 --> 00:11:42,868 by mom or dad or someone else. 173 00:11:43,452 --> 00:11:45,663 So we just said, "I have the power." 174 00:11:45,746 --> 00:11:49,959 When they took the figures out, these kids went bats, they went crazy. 175 00:11:50,042 --> 00:11:51,544 "Oh, look, look, look!" 176 00:11:51,627 --> 00:11:55,381 I didn't realize what was going on. These kids went nuts. 177 00:12:01,387 --> 00:12:03,055 And then the kids start trying 178 00:12:03,139 --> 00:12:05,349 to steal He-Man and Skeletor 179 00:12:05,433 --> 00:12:06,517 and Teela. 180 00:12:06,600 --> 00:12:08,561 Because Teela was sculpted like 181 00:12:08,644 --> 00:12:10,980 she was really a babe. 182 00:12:11,063 --> 00:12:12,940 Tony got carried away. 183 00:12:13,023 --> 00:12:15,359 And the little boys liked that. 184 00:12:18,821 --> 00:12:22,158 Then, especially in dolls, it's the... 185 00:12:22,241 --> 00:12:24,201 little stuff, you know. 186 00:12:24,285 --> 00:12:27,705 The little stuff actually gives a lot of play value. 187 00:12:27,788 --> 00:12:31,709 So if you look at every one of the male action figure lines we did in He-Man, 188 00:12:32,334 --> 00:12:35,504 they all have swords and axes and stuff like that. 189 00:12:35,588 --> 00:12:39,216 We picked this up from the girls' Barbie and all that stuff 190 00:12:39,300 --> 00:12:43,637 in terms of the value, so there's always a little packet in the He-Man thing. 191 00:12:43,721 --> 00:12:44,889 Then I came up with 192 00:12:44,972 --> 00:12:48,225 a couple vehicles, which they were good enough to let Ted help me, 193 00:12:48,309 --> 00:12:50,352 and Ted is a real industrial designer. 194 00:12:50,436 --> 00:12:53,230 He can work out the engineering and everything as he goes. 195 00:12:54,106 --> 00:12:58,611 I was originally trained before design school as an engineer, 196 00:12:58,694 --> 00:13:00,279 and in technical illustration. 197 00:13:00,362 --> 00:13:03,282 I'd do a sketch like this, I'd discuss it with Mark, 198 00:13:03,365 --> 00:13:07,036 and you see, he'd say, "You know, like we need a cannon," 199 00:13:07,119 --> 00:13:09,163 so I'd add the cannon here. 200 00:13:09,246 --> 00:13:11,248 And then it would evolve... 201 00:13:11,832 --> 00:13:16,587 And you'll see here, this was the final sketch that was presented. 202 00:13:17,296 --> 00:13:20,257 This was one of the prelim things of the Wind Raider, 203 00:13:20,341 --> 00:13:21,717 a different design. 204 00:13:21,800 --> 00:13:24,970 It was Mark's idea to have this futuristic 205 00:13:25,054 --> 00:13:29,975 and yet something from yesteryear that had technicality. 206 00:13:30,059 --> 00:13:33,187 You know, with all the details and mechanical things happening. 207 00:13:34,855 --> 00:13:37,191 Oh, wait a minute, we don't have a storyline, 208 00:13:37,274 --> 00:13:40,528 we don't have a film, so we need a diorama. 209 00:13:40,611 --> 00:13:44,448 We need a setting, so bango, it's Castle Grayskull. 210 00:13:44,532 --> 00:13:45,741 Well, Castle Grayskull, 211 00:13:45,824 --> 00:13:49,912 my favorite toy growing up was the Guns of Navarone play set, 212 00:13:49,995 --> 00:13:54,124 which was sort a half shell of a mountain and had layers in the inside. 213 00:13:54,208 --> 00:13:57,378 And I'm going, "Do Guns of Navarone play set," you know? 214 00:13:57,461 --> 00:13:59,672 I'd drawn the castle from the beginning, 215 00:13:59,755 --> 00:14:02,883 'cause when you do the world, you gotta show where his fort is. 216 00:14:02,967 --> 00:14:06,595 So I gave it to a sculptor, and it was like an architect did it. 217 00:14:06,679 --> 00:14:07,680 It was all straight. 218 00:14:08,264 --> 00:14:11,100 I wanted it to be organic, like it was coming to life. 219 00:14:11,183 --> 00:14:14,979 And so they tried another sculptor, then they tried another one, 220 00:14:15,062 --> 00:14:17,898 and about that time, I said, "Forget it, just forget it," 221 00:14:17,982 --> 00:14:19,817 and I went back and took some clay 222 00:14:19,900 --> 00:14:22,111 and sculpted Castle Grayskull myself. 223 00:14:26,866 --> 00:14:29,785 And Mark Ellis comes in and says, "This won't work." 224 00:14:29,869 --> 00:14:31,120 I said, "Why not?" 225 00:14:31,203 --> 00:14:34,707 He forgot how tall the action figures were and the door on the Grayskull 226 00:14:34,790 --> 00:14:37,543 was like an inch shorter than He-Man; said yeah, 227 00:14:37,626 --> 00:14:39,295 "Mark, you gotta resculpt the door. 228 00:14:39,378 --> 00:14:41,964 It needs to be big enough to let He-Man go in." 229 00:14:42,047 --> 00:14:44,967 And then other than that, he did it. 230 00:14:45,050 --> 00:14:50,514 And Glenn Hastings, by the way, said, "That's $20, $20 at retail. 231 00:14:51,307 --> 00:14:52,474 No one's gonna buy that." 232 00:14:53,642 --> 00:14:55,603 We couldn't do a bunch of blocks. 233 00:14:55,686 --> 00:14:59,481 We had to make that part of the mold, so we wanted the overspray 234 00:14:59,565 --> 00:15:02,902 to not only emphasize the drawbridge, but to show that it was textured 235 00:15:02,985 --> 00:15:04,153 all the way. 236 00:15:04,236 --> 00:15:06,572 Manufacturing did everything with paint mask. 237 00:15:06,655 --> 00:15:09,408 All the painting had to be the same, and I went to the factory 238 00:15:09,491 --> 00:15:10,618 because that was my background. 239 00:15:10,701 --> 00:15:14,246 I said, "No, no, no, no, no. Just give me a spray can." 240 00:15:14,330 --> 00:15:19,710 I said, it's like the guys painting the fence outside with graffiti. 241 00:15:19,793 --> 00:15:22,087 Just line it up and go... spray up. 242 00:15:22,171 --> 00:15:25,466 And they said... Then I did a different one, I went like this. 243 00:15:25,549 --> 00:15:27,343 Then I did one that went like this. 244 00:15:27,426 --> 00:15:29,637 I said, "Do Zorro if you want, I don't care." 245 00:15:29,720 --> 00:15:31,680 And so every castle was different. 246 00:15:31,764 --> 00:15:35,392 They wouldn't let me do an interior 'cause they didn't want the price to go up. 247 00:15:35,476 --> 00:15:38,729 So Rebecca did the labels that glue on the interior. 248 00:15:38,812 --> 00:15:41,815 I did the artwork, she turned them into labels, 249 00:15:41,899 --> 00:15:45,194 and that became the interior of the castle. We have a character here, the main character is He-Man. 250 00:15:51,617 --> 00:15:55,454 And this is way more Skeletor than it is He-Man. 251 00:15:56,246 --> 00:16:00,751 Well, why don't we make it so it belongs to whoever has the power of Grayskull? 252 00:16:00,834 --> 00:16:04,046 And that's where I think the divided sword, 253 00:16:04,129 --> 00:16:06,840 and when you've got the two pieces, you own the castle. 254 00:16:06,924 --> 00:16:09,760 It doesn't belong to Skeletor and it doesn't belong to He-Man. 255 00:16:10,803 --> 00:16:14,431 We did it so the bad guy had half and the good guy had half 256 00:16:14,515 --> 00:16:16,517 and you try to get them both together, 257 00:16:16,600 --> 00:16:19,728 and together you could open the door on Castle Grayskull. 258 00:16:20,938 --> 00:16:23,774 It's the seat of power, OK? 259 00:16:23,857 --> 00:16:26,944 And you don't know if it's a good place or a bad place. 260 00:16:27,027 --> 00:16:29,238 And it's kind of always in the background. 261 00:16:29,321 --> 00:16:32,533 It has that light side/dark side, and that appeals to little boys. 262 00:16:32,616 --> 00:16:34,576 It's just one of those things, you know. 263 00:16:34,660 --> 00:16:37,454 They're looking to... gotta be a little dangerous. 264 00:16:38,414 --> 00:16:42,084 He-Man sculpture was gonna be the basic sculpture for every body. 265 00:16:42,167 --> 00:16:43,460 Except for Ram Man. 266 00:16:43,544 --> 00:16:45,754 Ram Man was a big, heavyset guy. 267 00:16:45,838 --> 00:16:49,091 Even the evil characters use the same legs, the same arms, 268 00:16:49,174 --> 00:16:50,718 the same torso. 269 00:16:50,801 --> 00:16:52,928 We ran out of tooling dollars 270 00:16:53,012 --> 00:16:55,431 easily as we were developing this thing. 271 00:16:55,514 --> 00:16:59,351 So we're saying, "We need another vehicle but we gotta find something for nothing." 272 00:16:59,977 --> 00:17:05,858 This cat was part of the Big Jim line. 273 00:17:05,941 --> 00:17:10,154 And all we did was paint it green and then put the hood on it. 274 00:17:10,237 --> 00:17:11,947 So the tooling was this. 275 00:17:13,073 --> 00:17:15,367 They had the little 5½-inch He-Man guy 276 00:17:15,451 --> 00:17:18,245 all in wax sitting there, and they put the tiger down. 277 00:17:18,328 --> 00:17:19,747 They said, "It's out of scale." 278 00:17:19,830 --> 00:17:23,459 I said, "I don't care if you paint it green and give it orange stripes, 279 00:17:23,542 --> 00:17:25,335 we're gonna have the tiger 'cause 280 00:17:25,419 --> 00:17:27,337 it saved us a whole tooling bill." 281 00:17:27,421 --> 00:17:29,965 So they painted it green and gave it orange stripes. 282 00:17:30,049 --> 00:17:31,592 They come back, "See? 283 00:17:31,675 --> 00:17:35,971 See?" I said, "Wow, that looks great." And they go, "Oh, no." 284 00:17:36,722 --> 00:17:38,807 They said, "Well, it still won't work. 285 00:17:38,891 --> 00:17:42,269 It's as big as a horse, Paul, compared... Look at He-Man." 286 00:17:42,352 --> 00:17:43,479 Put a saddle on it. 287 00:17:43,562 --> 00:17:46,982 And that's how we came up with the Battle Cat that He-Man would ride. 288 00:17:47,066 --> 00:17:50,235 And it's not as romantic as people would like it to be, 289 00:17:50,819 --> 00:17:53,238 but sometimes you back into these things. 290 00:17:58,118 --> 00:18:03,916 Beautiful fantasy and monsters and dragons all mixed together. 291 00:18:03,999 --> 00:18:05,584 And... it's just great. 292 00:18:05,667 --> 00:18:09,922 For a little boy, when you are five or six years old and you find this character 293 00:18:10,005 --> 00:18:14,593 with all, you know, in this world, where imagination is beyond dream, 294 00:18:14,676 --> 00:18:16,011 it's just amazing. 295 00:18:18,847 --> 00:18:22,601 Back then, the way packaging worked is we would create the names of the brands. 296 00:18:23,185 --> 00:18:26,230 the names of the toys, the graphics that went with it, 297 00:18:26,313 --> 00:18:27,439 all the packaging. 298 00:18:27,523 --> 00:18:31,235 Everything about the retail presentation would come out of the packaging group. 299 00:18:32,653 --> 00:18:35,989 I had designed a logo called "The Lords of Power" first. 300 00:18:36,698 --> 00:18:39,993 And that was a name that they seemed to favor. 301 00:18:40,077 --> 00:18:44,748 Our president, Glenn Hastings, said, "No, you're not doing Power Lords." 302 00:18:45,332 --> 00:18:48,043 He thought that had a religious connotation. 303 00:18:48,127 --> 00:18:53,340 Some executive high up said, "Let's call it 'Masters of the Universe.'" 304 00:18:53,423 --> 00:18:57,219 And I said, "Let's go right to the heart of this thing. 305 00:18:57,302 --> 00:19:00,639 There's a guy who paints exactly like this line looks." 306 00:19:00,722 --> 00:19:02,933 Because Frank Frazetta was, at that time, 307 00:19:03,016 --> 00:19:05,477 kind of a new thing, and there were posters all over. 308 00:19:05,561 --> 00:19:08,856 It'd probably be something that's glazes and oil 309 00:19:08,939 --> 00:19:13,152 so it has this kind of luminescence, do great things with light. 310 00:19:13,235 --> 00:19:15,070 And Rudy Obrebro came in. 311 00:19:15,154 --> 00:19:19,449 So he said, "Hey, I got this project. Can you paint like Frazetta?" 312 00:19:19,533 --> 00:19:22,494 And I go, "Man, I can paint like anybody." I said, "Let's give it a try. Do one as fast as you can." 313 00:19:25,622 --> 00:19:28,208 And he went and did a Battle Cat. 314 00:19:28,292 --> 00:19:32,171 I felt like I shouldn't rip off Frazetta completely, 315 00:19:32,254 --> 00:19:35,883 'cause, you know, sheesh, man. I don't wanna insult the man. 316 00:19:35,966 --> 00:19:38,177 I'm not that good. 317 00:19:38,260 --> 00:19:41,638 I mean, he just had such an emotional cue 318 00:19:42,264 --> 00:19:44,725 in his work, and we were trying to get that, too. 319 00:19:44,808 --> 00:19:49,771 Not just big muscles and fur and all that stuff, Barbarian stuff. 320 00:19:49,855 --> 00:19:54,484 It was the emotion of the light in his paint. 321 00:19:54,568 --> 00:19:59,114 I remember I was five years old. We were walking to a toy store. 322 00:19:59,907 --> 00:20:03,202 And on the top shelf, there was the Castle Grayskull box. 323 00:20:03,285 --> 00:20:05,621 You're transported into this world, 324 00:20:05,704 --> 00:20:08,457 just by looking, the art is amazing. 325 00:20:08,540 --> 00:20:10,292 It's really capturing your attention. 326 00:20:10,375 --> 00:20:14,922 You just look at the box and you already have a scenario to play with your figures. 327 00:20:15,005 --> 00:20:17,925 The development of the advertising was going to be the key, 328 00:20:18,008 --> 00:20:22,012 because we didn't have a television show, weren't even thinking about it. 329 00:20:22,095 --> 00:20:26,433 And I wanted to do a slice of life. 330 00:20:29,770 --> 00:20:31,605 Who's the big guy with the muscles? 331 00:20:31,688 --> 00:20:35,150 He's He-Man, the most powerful man in the universe! 332 00:20:35,234 --> 00:20:36,860 Skeletor is his enemy! 333 00:20:38,737 --> 00:20:41,073 He-man, Skeletor and Castle Grayskull. 334 00:20:41,156 --> 00:20:42,574 You have to put the castle together. 335 00:20:42,658 --> 00:20:44,451 You're doomed, He-Man. 336 00:20:44,534 --> 00:20:47,120 Oh, yeah? Watch this action, Dad! 337 00:20:50,332 --> 00:20:52,125 He-Man and Skeletor sold separately. 338 00:20:52,209 --> 00:20:53,627 Castle Grayskull sold separately, 339 00:20:53,710 --> 00:20:56,213 from the Masters of the Universe collection from Mattel. 340 00:20:57,047 --> 00:21:01,843 And we brought the major retailers into Hawthorne 341 00:21:01,927 --> 00:21:03,553 and showed them the line. 342 00:21:03,637 --> 00:21:06,181 I remember it being in a brand review 343 00:21:06,265 --> 00:21:08,308 or a sales meeting or something. 344 00:21:08,392 --> 00:21:10,602 Somebody said, "How are you gonna tell the story?" 345 00:21:10,686 --> 00:21:14,940 So he said, "Well, what program have you developed 346 00:21:15,524 --> 00:21:18,485 that's a tie-in with somebody else, another company, 347 00:21:18,568 --> 00:21:20,570 that I know is gonna happen, 348 00:21:20,654 --> 00:21:23,949 that isn't just your advertising, which I know you cut back on? 349 00:21:24,032 --> 00:21:27,494 -So what do you got?" -And Mark spouts out, 350 00:21:27,577 --> 00:21:29,288 he says, "Oh, didn't we tell ya? 351 00:21:29,371 --> 00:21:32,165 We're gonna put a mini comic book in with every toy." 352 00:21:41,842 --> 00:21:45,178 We had these original four minicomics that came with the toys, 353 00:21:45,262 --> 00:21:46,805 that were written 354 00:21:46,888 --> 00:21:50,142 by Don Glut and drawn by Alfredo Alcala. 355 00:21:50,851 --> 00:21:53,937 And they're beautiful, but you could tell when you look at them 356 00:21:54,021 --> 00:21:56,815 that the world had not been defined. 357 00:21:56,898 --> 00:22:02,195 It was very Barbarian, it was very crude and dark. 358 00:22:02,279 --> 00:22:04,406 A lot of people say Frank Frazetta-esque. 359 00:22:04,489 --> 00:22:08,368 Up until then, I'd written the backstory, and He-Man came out of the jungle, 360 00:22:08,452 --> 00:22:09,453 like Jungle Book. 361 00:22:09,536 --> 00:22:12,539 He was a little boy raised in the jungle by apes. 362 00:22:12,622 --> 00:22:17,252 And they changed it to be more fantasy, Eternia and stuff, which was way better. 363 00:22:18,253 --> 00:22:21,173 You can tell after that, they were starting to create a voice, 364 00:22:21,256 --> 00:22:24,885 like define the world more, get these character interactions down, 365 00:22:24,968 --> 00:22:27,888 rather than just "bad guy/good guy, smash 'em up" kind of thing. 366 00:22:27,971 --> 00:22:30,557 Other writers in the minicomics brought more stuff 367 00:22:30,640 --> 00:22:33,351 and the tighter minicomics that came out in '86, '87, 368 00:22:33,435 --> 00:22:35,937 that Tim Kilpin worked on and Bruce Timm drew 369 00:22:36,021 --> 00:22:38,231 and Stan Sakai did lettered. 370 00:22:38,315 --> 00:22:40,901 These amazing talents working on these minicomics. 371 00:22:41,943 --> 00:22:45,030 And so you had DC took over producing the comics. 372 00:22:45,614 --> 00:22:49,034 I said, "I wanna buy ten pages of advertising, full rate card." 373 00:22:49,117 --> 00:22:51,912 Well, nobody's done that in the history of mankind. 374 00:22:51,995 --> 00:22:57,000 I said, "Oh, small little catch, you need to develop a line on my figure." 375 00:22:57,084 --> 00:23:00,879 And so we ended up doing the deal for a miniline, 376 00:23:00,962 --> 00:23:03,590 which came on in DC 47, 377 00:23:03,673 --> 00:23:05,509 and that was Superman versus He-Man. 378 00:23:08,178 --> 00:23:11,473 So what they did was they produced a three-issue mini-series, 379 00:23:11,556 --> 00:23:15,018 a full-size, regular, modern comic-size issues. 380 00:23:15,102 --> 00:23:19,481 And at the same time, they were producing a series of minicomics 381 00:23:19,564 --> 00:23:22,359 that also had gone on to define the world a little more. 382 00:23:22,442 --> 00:23:26,238 You know, you had the tale of Teela and the "Power of Point Dread!" 383 00:23:26,321 --> 00:23:31,535 Now, the King and Queen in He-Man was more well-spoken and articulate 384 00:23:31,618 --> 00:23:34,496 and you knew who the characters were and what they did. 385 00:23:34,579 --> 00:23:39,126 And in the DC miniseries in particular, that's when we really saw Prince Adam 386 00:23:39,209 --> 00:23:41,044 starting to come out and be defined. 387 00:23:41,128 --> 00:23:45,590 When I found out that they were gonna have mini comic books behind the toys, 388 00:23:45,674 --> 00:23:46,591 it's like, oh, OK. 389 00:23:46,675 --> 00:23:49,845 I had to approach it differently than working on regular comic books. 390 00:23:49,928 --> 00:23:52,347 I knew there are certain ways you can tell a story, 391 00:23:52,430 --> 00:23:54,349 even if the book is about this big. 392 00:23:54,432 --> 00:23:57,185 Actually, you know, about this big. 393 00:23:57,269 --> 00:24:01,606 I just decided that I wanted to try and expand the world of He-Man 394 00:24:01,690 --> 00:24:05,193 so people and the kids could see that it was like 395 00:24:05,277 --> 00:24:10,157 an inclusive of all different races, and so different people buying the toys 396 00:24:10,240 --> 00:24:12,784 could see themselves in the books. 397 00:24:12,868 --> 00:24:16,163 I got my first Masters toys on my fourth birthday 398 00:24:16,246 --> 00:24:18,832 and it was just love at first sight. 399 00:24:18,915 --> 00:24:21,293 They were full of muscles, they were colorful, 400 00:24:21,376 --> 00:24:24,796 and you instantly knew who the bad guy was and who the good guy was. 401 00:24:24,880 --> 00:24:27,924 Like Star Wars, Darth Vader, you know that's the bad guy. 402 00:24:31,219 --> 00:24:35,140 We've got an army of goodies and baddies 'cause we wanna make more toys. 403 00:24:35,223 --> 00:24:37,559 That's where that comes up, and you build on these 404 00:24:37,642 --> 00:24:40,770 and it becomes more colorful and a kid becomes more invested in it. 405 00:24:40,854 --> 00:24:45,066 "I must buy that," and the adventures become bigger and bigger until... 406 00:24:55,785 --> 00:24:58,997 My dad is the cornerstone of Saturday morning cartoons. 407 00:24:59,080 --> 00:25:00,957 He and Fred Silverman got them started 408 00:25:01,041 --> 00:25:03,919 in 1965, with the first program 409 00:25:04,002 --> 00:25:06,630 that was ever specifically bought for Saturday morning, 410 00:25:06,713 --> 00:25:08,215 which was Superman, 411 00:25:08,298 --> 00:25:11,509 and it sort of changed the whole dynamics of Saturday morning. 412 00:25:11,593 --> 00:25:14,095 In the sixties, there was a regulation passed 413 00:25:16,765 --> 00:25:18,600 regulating children's advertising. 414 00:25:18,683 --> 00:25:21,603 They had a show called Linus the Lionhearted. 415 00:25:21,686 --> 00:25:24,314 And then Linus was on boxes of Alpha-Bits. 416 00:25:24,397 --> 00:25:28,360 I get my strength from new Post Heart of Oats. 417 00:25:28,443 --> 00:25:31,196 Reagan and the Supreme Court handed over a reversal of decision 418 00:25:31,279 --> 00:25:35,283 in like '81; before that, a toy company could not make a half-an-hour... 419 00:25:35,367 --> 00:25:37,619 what was essentially a commercial for their toys, 420 00:25:37,702 --> 00:25:40,580 'cause it was considered a commercial, and that changed in 1981. 421 00:25:40,664 --> 00:25:43,124 This all came about roughly three years ago 422 00:25:43,208 --> 00:25:45,585 when the Federal Communications Commission reversed itself 423 00:25:45,669 --> 00:25:48,838 on some policy guidelines in children's programming. 424 00:25:48,922 --> 00:25:51,841 It said, in effect, the marketplace, not the federal government, can best determine what is suitable for youngsters to watch. 425 00:25:54,928 --> 00:25:58,181 In late 1982, Mattel approached Filmation and said, 426 00:25:58,265 --> 00:26:01,351 "We've got this Castle Grayskull that we'd like to advertise," 427 00:26:01,434 --> 00:26:04,562 so Filmation are like, "We'll animate this commercial for you." 428 00:26:04,646 --> 00:26:08,191 This toy comes with something that can really open up a kid's imagination. 429 00:26:08,275 --> 00:26:09,901 Its own legend. 430 00:26:09,985 --> 00:26:12,529 - He-Man! - Skeletor is his enemy! 431 00:26:12,612 --> 00:26:15,282 It's the Masters of the Universe collection. 432 00:26:15,365 --> 00:26:17,951 And for my kids, the legend begins here, 433 00:26:18,034 --> 00:26:19,661 with Castle Grayskull. 434 00:26:20,412 --> 00:26:22,914 Gwen Wetzler, director of the Flash Gordon cartoon, 435 00:26:22,998 --> 00:26:26,418 would later direct He-Man and She-Ra, set up a team of ex-Disney animators. 436 00:26:26,501 --> 00:26:29,170 They sat down, they had the action figures: He-Man, 437 00:26:29,254 --> 00:26:33,466 Beast Man, Man-At-Arms, Skeletor, Teela, Mer-Man and Castle Grayskull. 438 00:26:33,550 --> 00:26:36,594 Maybe just probably knowing just photos of the characters. 439 00:26:36,678 --> 00:26:40,557 I produced and directed the promo that sold the series. 440 00:26:40,640 --> 00:26:43,143 And we did full animation. 441 00:26:43,226 --> 00:26:45,937 We had like two weeks to do it. We were just flying. 442 00:26:46,021 --> 00:26:47,147 And it sold the show. 443 00:26:48,982 --> 00:26:52,736 Defeat He-Man's forces, but leave him to me! 444 00:26:53,194 --> 00:26:55,030 Here I am, Skeletor! 445 00:26:56,948 --> 00:26:58,199 He-Man! 446 00:27:00,327 --> 00:27:02,078 Skeletor is getting away! 447 00:27:02,162 --> 00:27:04,497 But Castle Grayskull is safe with us! 448 00:27:04,581 --> 00:27:07,334 Nothing's safe while Skeletor is out there. 449 00:27:09,085 --> 00:27:10,670 And so the legend continues 450 00:27:10,754 --> 00:27:13,006 in this Masters of the Universe collection. 451 00:27:13,089 --> 00:27:15,300 And in the imagination of my kids. 452 00:27:15,383 --> 00:27:16,968 Look for it, it's new. 453 00:27:17,052 --> 00:27:18,219 From Mattel. 454 00:27:20,388 --> 00:27:24,309 And then my dad's like, "Wait a minute, this could be a great show!" 455 00:27:24,392 --> 00:27:27,354 He was a major Conan Barbarian fan. 456 00:27:27,437 --> 00:27:30,231 - "We could do something with this!" - I remember 457 00:27:30,315 --> 00:27:35,070 I was working on these different ideas to kind of get something going there. 458 00:27:35,153 --> 00:27:39,032 Then I remember somebody came into the office, he puts in a box, 459 00:27:39,115 --> 00:27:40,575 about like that, comes in. 460 00:27:40,658 --> 00:27:43,203 It was full of action figures and vehicles from Mattel. 461 00:27:43,286 --> 00:27:45,580 He goes, "This is the next show we're gonna do." 462 00:27:46,414 --> 00:27:49,918 My first week, I turned to the storyboard artist next to me, 463 00:27:50,001 --> 00:27:53,380 a guy named Don Manuel, and I said, "Don, the name of this show 464 00:27:53,463 --> 00:27:54,881 isn't really He-Man, right? 465 00:27:54,964 --> 00:27:56,341 That's like a temp title. 466 00:27:56,424 --> 00:28:00,178 The real name's gonna be like Radnar or Karnak 467 00:28:00,261 --> 00:28:02,097 or Thorok!" 468 00:28:02,180 --> 00:28:04,265 And he goes, "No, it's really He-Man." 469 00:28:04,933 --> 00:28:07,811 When you first heard the name, it was so macho 470 00:28:07,894 --> 00:28:09,521 and so male chauvinistic, 471 00:28:09,604 --> 00:28:12,732 said, "No, you could never, that'll never work 'cause it's awful. 472 00:28:12,816 --> 00:28:14,776 Every little girl is gonna turn that down." 473 00:28:14,859 --> 00:28:18,238 Because it was a syndicated show, he said, "You know what? 474 00:28:18,321 --> 00:28:21,866 We need this to work for five days a week, Monday through Friday. 475 00:28:21,950 --> 00:28:23,535 Kids coming home from school. 476 00:28:23,618 --> 00:28:26,663 There's got to be at least 13 original weeks. 477 00:28:27,247 --> 00:28:31,376 And that adds up to 65 half-hours. 478 00:28:31,459 --> 00:28:34,504 And that adds up to working year-round 479 00:28:34,587 --> 00:28:37,340 for all the animators and all the people at Filmation." 480 00:28:43,930 --> 00:28:46,683 And the Masters of the Universe! 481 00:28:48,518 --> 00:28:50,478 I am Adam, Prince of Eternia 482 00:28:50,562 --> 00:28:53,732 and defender of the secrets of Castle Grayskull. 483 00:28:53,815 --> 00:28:57,110 This is Cringer, my fearless friend. 484 00:28:57,610 --> 00:29:00,488 Fabulous secret powers were revealed to me the day I held aloft my magic sword and said... 485 00:29:03,533 --> 00:29:06,536 By the power of Grayskull! 486 00:29:09,038 --> 00:29:12,709 I have the power! 487 00:29:23,887 --> 00:29:27,307 They had come out with a series of minicomics, 488 00:29:27,390 --> 00:29:29,726 when they began to market the toys. 489 00:29:29,809 --> 00:29:33,646 And each of the comics unfortunately had a different storyline. 490 00:29:34,355 --> 00:29:37,150 A different way of, how did He-Man become He-Man. 491 00:29:37,233 --> 00:29:41,237 Create a bible for a show, it contains all the rules of the show. 492 00:29:41,321 --> 00:29:44,240 The background of the characters. Who was whose parents? 493 00:29:44,324 --> 00:29:47,535 What their powers are, how they're related to each other. 494 00:29:47,619 --> 00:29:50,622 It's a telephone book containing all the characters. 495 00:29:51,247 --> 00:29:54,542 The initial idea was to write the bible for the TV series, 496 00:29:54,626 --> 00:29:58,087 which would also be used as a bible for marketing the toy. 497 00:29:59,255 --> 00:30:01,216 They didn't have a concept. 498 00:30:01,299 --> 00:30:04,219 They had a bunch of characters designed, guys with muscles that are gonna come ripping out of the forest 499 00:30:07,305 --> 00:30:08,848 and wreak havoc someplace. 500 00:30:09,974 --> 00:30:13,937 I told them we would be interested in doing it if we had total creative control. 501 00:30:14,020 --> 00:30:17,774 So I began to create a story and create a universe around it. 502 00:30:17,857 --> 00:30:21,110 And I came up with the idea of the planet of Eternia. 503 00:30:21,194 --> 00:30:23,738 And there has to be some kind of an arc to the story 504 00:30:23,822 --> 00:30:26,282 and an underpinning for the story, 505 00:30:26,366 --> 00:30:28,993 so that they understand what the subtext is, 506 00:30:29,077 --> 00:30:30,912 even if they don't quite get it, 507 00:30:30,995 --> 00:30:34,207 because that's what's going to drive viewers. 508 00:30:35,416 --> 00:30:39,629 I figured a way to write above their level and at their level at the same time, 509 00:30:39,712 --> 00:30:44,926 which makes the stories kind of have some lasting shelf value. 510 00:30:45,009 --> 00:30:48,304 I watched them, the first time as a goof, just to see what it was. 511 00:30:48,388 --> 00:30:50,181 But then I saw 512 00:30:50,265 --> 00:30:54,060 that someone had really sat down and worked out the mythos 513 00:30:54,143 --> 00:30:56,521 and the history and where these characters came from. 514 00:30:56,604 --> 00:31:00,066 They had the rules worked out of how the powers worked and didn't work. 515 00:31:00,149 --> 00:31:03,278 A lot of thought had gone into it and that to me was appealing 516 00:31:03,361 --> 00:31:06,656 because science-fiction and fantasy, it's not whatever you want to do. 517 00:31:06,739 --> 00:31:07,949 There have to be rules. 518 00:31:08,032 --> 00:31:11,077 In animation, you break down the shots, two shot, closeup. 519 00:31:11,160 --> 00:31:13,079 You actually direct as you write. 520 00:31:13,162 --> 00:31:16,165 Which is how people think you write screenplays and teleplays, 521 00:31:16,249 --> 00:31:18,418 but it's only how you write animation. 522 00:31:19,502 --> 00:31:23,172 These are two of the earliest drawings ever done of He-Man, 523 00:31:23,256 --> 00:31:26,301 when we were trying to design the character because he was a toy. 524 00:31:27,218 --> 00:31:29,512 This is the very beginning of the series. 525 00:31:33,308 --> 00:31:36,019 The script would be written and then the storyboard people 526 00:31:36,102 --> 00:31:39,647 would basically visualize the script and create just like little comics. 527 00:31:39,731 --> 00:31:41,691 Then it goes to a phase called layout. 528 00:31:42,609 --> 00:31:44,277 This is how we would work. 529 00:31:44,360 --> 00:31:46,237 We draw the character in blue pencil. 530 00:31:46,321 --> 00:31:49,449 That's something we do in animation, use blue pencil extensively. 531 00:31:49,532 --> 00:31:53,912 And I would do this in layout, show He-Man struggling against that vine. 532 00:31:53,995 --> 00:31:55,830 Then, pop. 533 00:31:55,914 --> 00:31:57,665 See that? He bursts free. 534 00:31:57,749 --> 00:32:01,419 And you don't see anything over here because this was a held cel. 535 00:32:02,545 --> 00:32:05,798 Then it would go to the animator and the track had already been recorded, 536 00:32:05,882 --> 00:32:07,383 and the track was called "Red." 537 00:32:07,467 --> 00:32:10,386 When you look at old movie film, you see a strip of cellular 538 00:32:10,470 --> 00:32:12,472 with these little button squares. 539 00:32:12,555 --> 00:32:15,058 Well, each square is one photograph. 540 00:32:15,141 --> 00:32:20,271 A sheet like this, each one of these little lines is one of those squares. 541 00:32:20,355 --> 00:32:21,981 This much here is one second. 542 00:32:24,817 --> 00:32:30,073 And I'd just be thinking action, I'd not be worried about all the details yet. 543 00:32:31,199 --> 00:32:34,619 The other thing, heroes never have spaces in the teeth. 544 00:32:34,702 --> 00:32:36,871 Heroes, this is always solid. 545 00:32:36,955 --> 00:32:39,832 Villains have spaces in the teeth. I don't know why. 546 00:32:40,416 --> 00:32:42,752 So that would be like one key frame. 547 00:32:42,835 --> 00:32:45,672 And then you would do another one. 548 00:32:45,755 --> 00:32:50,635 So, see, key frames is one and nine, and then this is the middle. 549 00:32:50,718 --> 00:32:54,806 It's called a breakdown drawing because it defines the arc of motion. 550 00:32:54,889 --> 00:32:57,517 So this is your middle between these two here. 551 00:33:04,023 --> 00:33:06,484 And one of the dirty secrets that comes out now 552 00:33:06,567 --> 00:33:10,029 but Disney would never admit to is they did a lot of rotoscoping. 553 00:33:10,113 --> 00:33:12,699 Rotoscope was an early form of motion capture, 554 00:33:12,782 --> 00:33:15,410 where you filmed an actor, in black or whatever. 555 00:33:15,493 --> 00:33:18,371 They made photostats of live action frames 556 00:33:18,454 --> 00:33:20,790 and the animator would draw the character on top, 557 00:33:20,873 --> 00:33:23,710 so it's based on the movement of the human being. 558 00:33:24,585 --> 00:33:28,297 They got a muscle guy, a woman, some other characters, 559 00:33:28,381 --> 00:33:29,882 and dressed them up in costumes 560 00:33:29,966 --> 00:33:32,677 and shot black-and-white footage of it for stock scenes. 561 00:33:32,760 --> 00:33:35,346 They were like, He-Man runs in, stops, 562 00:33:35,430 --> 00:33:38,683 looks around, runs off this way, runs off that way. 563 00:33:39,434 --> 00:33:42,729 They were action scenes more than dialogue scenes. 564 00:33:42,812 --> 00:33:45,523 He-Man had his sword and he does this. He goes... 565 00:33:47,650 --> 00:33:49,485 You know, like that. Um... 566 00:33:49,569 --> 00:33:51,487 Stock 16 was the laugh. 567 00:33:51,571 --> 00:33:53,156 That's the one where he goes... 568 00:33:54,615 --> 00:33:57,869 There was a wonderful old assistant animator named Jim Logan, 569 00:33:57,952 --> 00:34:02,957 who had worked for Fleischer and Famous Studios 570 00:34:03,041 --> 00:34:04,459 when they were doing Popeyes, 571 00:34:04,542 --> 00:34:06,335 and he could never remember the names 572 00:34:06,419 --> 00:34:09,505 of the He-Man characters, so he made up his own names. 573 00:34:09,589 --> 00:34:12,842 So he'd go with He-Man, and Skeletor he would call Boneman, 574 00:34:12,925 --> 00:34:15,720 and Beast Man he called Dogman and Mer-Man was Fishman. 575 00:34:15,803 --> 00:34:18,639 So I'd talk to him about a scene and he goes, 576 00:34:18,723 --> 00:34:23,478 "Oh, I got this scene here of Boneman, and Boneman is talking to Fishman, 577 00:34:23,561 --> 00:34:28,733 and Fishman and Boneman get together with Dogman, and..." 578 00:34:28,816 --> 00:34:32,195 And I said, "Jim, that's a great show. I wanna work on that show." 579 00:34:32,278 --> 00:34:35,364 Like, we should develop that. I like it. 580 00:34:45,792 --> 00:34:47,794 Gwen Wetzler was a good director, 581 00:34:47,877 --> 00:34:50,755 and part of it was she had a really good eye for cinematics, 582 00:34:50,838 --> 00:34:52,757 and she really liked what she was doing. 583 00:34:52,840 --> 00:34:54,217 It wasn't just a job. 584 00:34:54,300 --> 00:34:57,512 And part of that was her and part of it was probably trying to prove 585 00:34:57,595 --> 00:35:00,848 that a woman should be a director, because back then it was a boys' club. 586 00:35:00,932 --> 00:35:02,266 Lou was very progressive. 587 00:35:02,850 --> 00:35:05,478 The other directors and some of the animators, the men, 588 00:35:05,561 --> 00:35:07,980 did not like the idea of working with a woman. 589 00:35:08,064 --> 00:35:12,068 One of the directors threw his work on my desk and refused to work with me. 590 00:35:12,151 --> 00:35:14,529 If you were a woman, even if you drew like Michelangelo, 591 00:35:14,612 --> 00:35:16,906 they still would give you a minor role. 592 00:35:16,989 --> 00:35:19,450 And Gwen was one of those people who went against that 593 00:35:19,534 --> 00:35:22,036 and fought for women to have more important roles. 594 00:35:22,120 --> 00:35:25,456 So she was an animator, a story writer, and a very good director. 595 00:35:25,540 --> 00:35:29,210 My dad was a very moral, upstanding fellow. 596 00:35:29,293 --> 00:35:31,671 He did care about his audience. 597 00:35:31,754 --> 00:35:34,966 Even before the messages and that whole thing 598 00:35:35,049 --> 00:35:36,676 sort of took center stage, 599 00:35:36,759 --> 00:35:39,679 he still made sure there wasn't too much violence. 600 00:35:39,762 --> 00:35:41,430 It was action in the cartoons. 601 00:35:41,514 --> 00:35:44,142 When they announced they were doing the show, Peggy Charren 602 00:35:44,225 --> 00:35:48,813 of Action for Children's Television was up in arms, just because of the title. 603 00:35:48,896 --> 00:35:51,524 Peggy Charren has been the American voice 604 00:35:51,607 --> 00:35:53,693 of the kids' TV wilderness ever since she founded 605 00:35:53,776 --> 00:35:56,404 Action for Children's Television back in 1968. 606 00:35:56,487 --> 00:35:58,823 But the group has had few successes recently. 607 00:35:59,448 --> 00:36:02,952 For, if the 1970s belonged to the watchdogs like Peggy Charren, 608 00:36:03,035 --> 00:36:06,747 the 1980s have belonged to those American He-Men. 609 00:36:06,831 --> 00:36:09,792 We did 130 episodes of Skeletor losing. 610 00:36:09,876 --> 00:36:14,297 It got difficult to figure out how to make him lose without killing him. 611 00:36:14,380 --> 00:36:16,632 Ah, you know... violence? 612 00:36:17,258 --> 00:36:19,552 There's more violence on the streets than on television. 613 00:36:19,635 --> 00:36:22,930 There was a scene in one of Michael's scripts 614 00:36:23,014 --> 00:36:29,020 where he had He-Man uprooting a tree, and the editors wrote, 615 00:36:29,103 --> 00:36:31,939 "Please do not portray He-Man uprooting a tree. 616 00:36:32,023 --> 00:36:34,567 Small children will be moved to emulate." 617 00:36:36,903 --> 00:36:39,530 I mean, you couldn't have a character look cross 618 00:36:39,947 --> 00:36:42,241 at another character, like grimace at them. 619 00:36:42,325 --> 00:36:45,745 That was considered "a violent act," and you could have no violent act. 620 00:36:45,828 --> 00:36:48,915 So here comes this guy named He-Man and he looks like Conan 621 00:36:48,998 --> 00:36:52,543 and Conan is violent, everybody thinks it's gonna be really violent. 622 00:36:53,044 --> 00:36:56,005 They brought in, as they had been doing since the '70s, 623 00:36:56,088 --> 00:36:59,926 the educational consultant who made sure everything was pro-social and... 624 00:37:00,009 --> 00:37:02,887 And they had the tags at the end, which I never wrote one. 625 00:37:02,970 --> 00:37:06,682 That's a staff writer, it might have been Arthur Nadel or Paul Dini 626 00:37:06,766 --> 00:37:09,310 or one of the guys on staff who cooked up those, 627 00:37:09,393 --> 00:37:12,146 "Today, Adam learned a valuable lesson about not being a dork." 628 00:37:12,230 --> 00:37:15,733 You would do a story about monsters fighting each other 629 00:37:15,816 --> 00:37:18,945 and having at the end, "Look both ways before crossing the street." 630 00:37:19,028 --> 00:37:20,529 Come on! 631 00:37:20,613 --> 00:37:23,824 Uh... It was just a sop to the consultants 632 00:37:23,908 --> 00:37:26,744 because He-Man at that time was being pilloried 633 00:37:26,827 --> 00:37:29,789 for being one of the most violent shows, though it was not. 634 00:37:29,872 --> 00:37:32,166 Because as you saw on today's episode, 635 00:37:32,250 --> 00:37:36,504 no matter how big the problem, one person, or one living creature, 636 00:37:36,587 --> 00:37:39,131 can make a big difference. See ya next time. 637 00:37:40,174 --> 00:37:43,344 This right here is the first original character 638 00:37:43,427 --> 00:37:46,514 that was ever designed for the series. 639 00:37:46,597 --> 00:37:49,517 This is a guy called Lizard Man, and he appeared in an episode 640 00:37:49,600 --> 00:37:51,560 called "She-Demon of Phantos." 641 00:37:52,186 --> 00:37:55,231 Well, we better think of something fast! 642 00:37:55,314 --> 00:37:56,983 They know we're here now. 643 00:37:57,483 --> 00:38:00,069 My dad's favorite character, 644 00:38:00,152 --> 00:38:02,238 right there, is Orko. 645 00:38:02,321 --> 00:38:05,741 And absolutely was one of the best characters 646 00:38:05,825 --> 00:38:07,743 and his beloved, and I really think 647 00:38:08,536 --> 00:38:09,996 says the most about him. 648 00:38:10,079 --> 00:38:12,290 He really was kind of Orko in his own way. 649 00:38:12,373 --> 00:38:15,751 If there's one thing better than being a great magician, 650 00:38:16,168 --> 00:38:19,130 it's being alive and having great friends like you. 651 00:38:19,213 --> 00:38:21,173 And I'm gonna make the most of it. 652 00:38:23,134 --> 00:38:24,844 OK, that's Skeletor. 653 00:38:24,927 --> 00:38:27,346 That's probably the first production design drawing 654 00:38:27,430 --> 00:38:29,348 ever done of Skeletor right there. 655 00:38:31,767 --> 00:38:35,771 Skeletor, he's one of the most interesting villains to this day, 656 00:38:35,855 --> 00:38:39,191 'cause in the first few episodes of He-Man, he's a dark villain. 657 00:38:39,275 --> 00:38:43,029 There's no humor or anything; then halfway through the first season, they realize, "Hang on, if we play Skeletor for laughs, this is quite good." 658 00:38:47,491 --> 00:38:49,160 -OK, rolling? -Rolling. 659 00:38:49,243 --> 00:38:52,204 The laugh came because villainous laughs are usually 660 00:38:52,288 --> 00:38:54,957 " heh-heh-heh," or sneering, you know? 661 00:38:55,541 --> 00:38:57,418 But I gave it a comedic laugh. 662 00:38:59,920 --> 00:39:02,006 I chose to talk to myself. 663 00:39:02,715 --> 00:39:06,177 The reason being, I wanted to keep the flow. 664 00:39:06,260 --> 00:39:10,056 So, if I said it one way, I wanted the answer to come. 665 00:39:10,139 --> 00:39:12,808 So I would do, let's say Skeletor and Mer-Man, 666 00:39:12,892 --> 00:39:14,518 and be like... 667 00:39:14,602 --> 00:39:17,438 Mer-Man, get out of my face. Don't tell me what to do. 668 00:39:17,521 --> 00:39:19,148 I was very fortunate because 669 00:39:19,231 --> 00:39:21,859 I got to direct the second season of He-Man. 670 00:39:21,942 --> 00:39:24,236 So I got to work with all those actors. 671 00:39:24,695 --> 00:39:27,573 And John Erwin, He-Man. 672 00:39:27,656 --> 00:39:29,825 Really, really lovely, lovely man. 673 00:39:29,909 --> 00:39:31,827 He did his work, he was prepared. 674 00:39:31,911 --> 00:39:37,958 He got his lines, he really cared, and then he sort of disappeared. 675 00:39:38,042 --> 00:39:39,752 For two years, I've tried. 676 00:39:39,835 --> 00:39:42,797 I said, "If you came out, the line would be around the block." 677 00:39:43,422 --> 00:39:45,800 Between... He just won't... 678 00:39:45,883 --> 00:39:47,218 He thinks about it like, 679 00:39:47,301 --> 00:39:49,428 "Oh, no, you know I'm not He-Man." 680 00:39:49,512 --> 00:39:51,305 I said, "No shit. 681 00:39:51,389 --> 00:39:53,724 And I'm not Skeletor. So what?" 682 00:39:53,808 --> 00:39:56,018 The enigma about John Erwin 683 00:39:56,102 --> 00:39:59,897 is he's just an incredibly shy guy. 684 00:39:59,980 --> 00:40:05,027 You know, put him behind a microphone, you know, off-camera, he works great. 685 00:40:07,488 --> 00:40:09,573 We had a premiere... 686 00:40:10,658 --> 00:40:14,662 at the Chinese Theater on Hollywood Boulevard. 687 00:40:14,745 --> 00:40:17,915 At eleven o'clock in the morning, or some outrageous time. 688 00:40:17,998 --> 00:40:20,751 Black tie, blocked off two blocks. 689 00:40:20,835 --> 00:40:23,045 Had the He-Man hot-air balloon. 690 00:40:23,129 --> 00:40:26,757 Sci-fi vehicles that we rented from prop lots and stuff, 691 00:40:26,841 --> 00:40:28,217 and the premiere was great. 692 00:40:28,300 --> 00:40:30,636 I bussed in kids from all over L.A. County, 693 00:40:30,719 --> 00:40:33,597 and we used all the theaters, not just one. 694 00:40:33,681 --> 00:40:38,269 And Lou strung together three episodes to make like a 90-minute movie. 695 00:40:38,352 --> 00:40:41,355 And the kids loved it, they loved it. 696 00:40:41,856 --> 00:40:47,486 And we're just going, "Never would have thought of this in a billion years." 697 00:40:47,570 --> 00:40:50,906 Uh... that was pretty spectacular. 698 00:40:52,783 --> 00:40:56,495 We were in the business of making things out of plastic, man. 699 00:40:56,579 --> 00:41:01,167 It was just another thing we're making; all of the sudden, the stuff became live. 700 00:41:01,250 --> 00:41:03,627 The world they created and the characters 701 00:41:03,711 --> 00:41:05,796 and the color and the adventure, 702 00:41:05,880 --> 00:41:09,008 it went from plain just, "Oh, take that," baddie-goodie. 703 00:41:09,091 --> 00:41:12,386 Then you're creating... I've still got cassette tapes I recorded. 704 00:41:12,470 --> 00:41:15,681 I recorded myself singing a soundtrack to it. 705 00:41:17,516 --> 00:41:19,351 I played that on a separate recorder 706 00:41:19,435 --> 00:41:21,937 while playing with the figures, so I made a soundtrack. 707 00:41:22,021 --> 00:41:24,815 By the power of Grayskull! 708 00:41:29,195 --> 00:41:32,907 I have the power! 709 00:41:32,990 --> 00:41:35,826 Let's go, Duncan. I've got a city to save. 710 00:41:37,495 --> 00:41:41,790 So there was something in that show that was more than just the moment. 711 00:41:42,291 --> 00:41:46,086 There was more to the character than that, but... 712 00:41:46,170 --> 00:41:50,049 what was timely was hitting at exactly the moment to break open a new market as it transformed television and created an opportunity for all kinds of shows. 713 00:41:54,094 --> 00:41:57,473 I think Lou Scheimer doesn't get enough credit 714 00:41:57,556 --> 00:41:59,183 for what he did for He-Man. 'Cause I think the brand 715 00:42:01,644 --> 00:42:03,729 was Mattel, and I think they're fine. 716 00:42:03,812 --> 00:42:08,692 But Filmation's cartoon came along and gave it an injection of life, 717 00:42:08,776 --> 00:42:11,028 that suddenly your kids are like, "My goodness!" 718 00:42:11,111 --> 00:42:13,447 And "I have the power" became a catchphrase. 719 00:42:19,161 --> 00:42:20,663 The impact was huge. 720 00:42:20,746 --> 00:42:25,417 Uh, all the kids were raising the sword, and, "By the power of Grayskull!" 721 00:42:25,876 --> 00:42:28,128 I have the power! 722 00:42:31,006 --> 00:42:33,592 When you have a very successful, 723 00:42:33,676 --> 00:42:39,139 uh... brand, of course, they're gonna spread with these kind of items. 724 00:42:39,223 --> 00:42:44,687 And there's tons and tons of macho collectibles available, 725 00:42:44,770 --> 00:42:49,900 or were available back in the day, so it's a little bit of everything. 726 00:42:49,984 --> 00:42:54,280 So the impact, I think it left a huge mark 727 00:42:54,363 --> 00:42:57,992 in the toy and the cartoon world 728 00:42:58,075 --> 00:43:01,412 and especially for the people of this generation. 729 00:43:06,875 --> 00:43:11,547 We had the television business after us to do more stuff. 730 00:43:11,630 --> 00:43:18,137 So, here, let's take our success with the He-Man television show 731 00:43:18,220 --> 00:43:21,599 and do a girls' version television show, 732 00:43:21,682 --> 00:43:23,434 'cause we can sell it. 733 00:43:32,860 --> 00:43:36,864 We just decided, if we're gonna do a female fashion action doll, 734 00:43:36,947 --> 00:43:41,410 she might as well ride on the coattails of the popularity and the awareness 735 00:43:41,493 --> 00:43:44,038 of this huge iconic brand called He-Man. 736 00:43:45,205 --> 00:43:46,832 These are character designs. 737 00:43:46,915 --> 00:43:51,378 They wanted a feminine lead for He-Man, so I did a couple of these. 738 00:43:51,462 --> 00:43:54,131 They eventually took this off and spun it off 739 00:43:54,214 --> 00:43:56,133 onto the She-Ra thing. 740 00:43:56,216 --> 00:43:59,678 It was given to Justine Dantzer, I think. 741 00:44:01,055 --> 00:44:03,432 It was just a feminine lead for He-Man. 742 00:44:05,100 --> 00:44:07,728 I was doing freelance for a lot of people at this time, 743 00:44:07,811 --> 00:44:11,231 but I wanted a change, and I went to work at Kenner Prelim, 744 00:44:11,315 --> 00:44:15,319 working on Strawberry Shortcake, working on Glamour Gals, 745 00:44:15,402 --> 00:44:17,863 established lines that they had when I came in. 746 00:44:18,364 --> 00:44:22,660 But I also created a superpower small doll girl. 747 00:44:22,743 --> 00:44:24,244 Didn't know what to call her. 748 00:44:24,328 --> 00:44:27,247 I called her Nova, I called her Andromeda. 749 00:44:27,331 --> 00:44:31,960 So we came up with the concept of a female fashion action doll, 750 00:44:32,044 --> 00:44:35,047 which would compete with Barbie. 751 00:44:35,130 --> 00:44:39,343 But not really expecting it to stay in the marketplace long-term. 752 00:44:39,426 --> 00:44:43,013 I'm sure it's surprising to everybody that we'd produce a doll line to feed 753 00:44:43,097 --> 00:44:44,390 the main brand, Barbie. 754 00:44:47,476 --> 00:44:50,562 When Mattel interviewed me, they said, 755 00:44:50,646 --> 00:44:54,108 "We notice that Teela is selling well in Masters. 756 00:44:54,191 --> 00:44:56,276 We're thinking about doing 757 00:44:56,360 --> 00:44:59,029 a small doll line like this. We want you to do it." 758 00:44:59,905 --> 00:45:03,325 One of the biggest challenges is, what are we gonna call her? 759 00:45:03,409 --> 00:45:06,787 She had so many different names. We tested Leela. 760 00:45:06,870 --> 00:45:10,958 Then we looked at the name Shela, 'cause we wanted a female, 761 00:45:11,041 --> 00:45:13,210 some kind of pronoun in there, you know. 762 00:45:13,293 --> 00:45:16,713 We looked at Hera, and people thought, that's gonna sound like "hair-a" 763 00:45:16,797 --> 00:45:18,632 in a commercial, so we can't use that. 764 00:45:20,300 --> 00:45:24,513 She was not named She-Ra. There was no name, no nothing. 765 00:45:24,596 --> 00:45:27,808 So, when those drawings went through, 766 00:45:27,891 --> 00:45:31,770 got all the approvals and the commitment for more money, 767 00:45:31,854 --> 00:45:33,647 they came to me and they said, 768 00:45:33,730 --> 00:45:35,190 "Now do what you want. 769 00:45:35,274 --> 00:45:39,153 We trust what you've done. Now do more, do what you want. 770 00:45:39,236 --> 00:45:41,488 And she doesn't have to look like Teela anymore." 771 00:45:41,572 --> 00:45:44,533 So, I said, "Wait a minute, maybe I got something good going. 772 00:45:44,616 --> 00:45:46,493 He's he, so she's she." 773 00:45:47,077 --> 00:45:48,120 So that'll work. 774 00:45:48,203 --> 00:45:51,165 And Ra is a god, Egyptian word for God. 775 00:45:51,248 --> 00:45:54,918 You know, He-Man is like a gigantic god, you know. 776 00:45:55,002 --> 00:45:56,462 Big, big muscles. 777 00:45:57,045 --> 00:45:59,590 So we created She-Ra, 778 00:45:59,673 --> 00:46:02,551 or "Princess Adora," who, uh... 779 00:46:02,634 --> 00:46:04,803 was He-Man's twin sister. 780 00:46:05,471 --> 00:46:06,763 Surprise! 781 00:46:06,847 --> 00:46:09,516 Look what I found in the forest. 782 00:46:12,895 --> 00:46:15,355 There was more to She-Ra being 783 00:46:15,439 --> 00:46:16,648 just a female version. 784 00:46:16,732 --> 00:46:18,734 One of the important things was 785 00:46:18,817 --> 00:46:23,655 to respect and show what is female. 786 00:46:23,739 --> 00:46:26,241 It wasn't just aping He-Man. 787 00:46:26,325 --> 00:46:30,662 We gave her different powers that were more reflective of female sides. 788 00:46:30,746 --> 00:46:34,416 I don't wanna get into saying, "Oh, well, these are boys' traits 789 00:46:34,500 --> 00:46:37,794 and those are girls' traits," and we didn't wanna pigeonhole. 790 00:46:37,878 --> 00:46:44,259 But we wanted to showcase what is more inherently a girl kind of thing. 791 00:46:45,302 --> 00:46:48,055 She should present a feeling of strength, 792 00:46:48,138 --> 00:46:52,684 not a feeling of high-heeled, "can't hardly move" slimness. 793 00:46:52,768 --> 00:46:56,688 And that became a point of discussion in several meetings. 794 00:46:56,772 --> 00:46:59,066 And even exclamation where the men would say, 795 00:46:59,149 --> 00:47:02,861 "Oh, my God, look at those legs," when I would show drawings. 796 00:47:04,196 --> 00:47:08,492 There were times when I was very, very disgusted 797 00:47:09,326 --> 00:47:13,413 hearing about men's opinions about women's bodies, ad infinitum. 798 00:47:13,497 --> 00:47:16,917 So making her a little more fuller lipped and more open eyes, 799 00:47:17,000 --> 00:47:20,546 giving her stronger facial features, and it was hard to get to that. 800 00:47:22,464 --> 00:47:25,467 We would do tear sheets of different actresses and models, 801 00:47:25,551 --> 00:47:28,220 and give those to the sculptors and say, "Let's go this way." 802 00:47:28,303 --> 00:47:30,556 Couldn't look like a fashion model or runway model. 803 00:47:30,639 --> 00:47:32,474 She had to look strong in the face. 804 00:47:32,558 --> 00:47:35,936 Said she was powerful, that she had the capacity 805 00:47:36,019 --> 00:47:37,437 to take care of herself. 806 00:47:40,065 --> 00:47:44,570 I don't know how well most men know most women 807 00:47:44,653 --> 00:47:49,575 I know that there are some men who find women rather mysterious. 808 00:47:49,658 --> 00:47:55,831 Many male fantasy writers, they know they should have a woman in the story, 809 00:47:55,914 --> 00:47:59,960 but they're not quite sure how she interacts with the others. 810 00:48:00,043 --> 00:48:05,048 And sometimes I have the feeling that their knowledge 811 00:48:05,132 --> 00:48:08,427 of how to write a woman character comes from reading 812 00:48:08,510 --> 00:48:12,014 other male fantasy writers or watching movies. 813 00:48:13,682 --> 00:48:16,518 The problem that we ran into was that, 814 00:48:16,602 --> 00:48:22,274 in the aftermath of the public approbation against the violence of He-Man, 815 00:48:22,357 --> 00:48:25,944 the consultants really came after us hard on She-Ra, 816 00:48:26,028 --> 00:48:27,821 to the point where they said, 817 00:48:27,904 --> 00:48:29,906 "A female character should not be fighting. 818 00:48:29,990 --> 00:48:32,743 Female characters should not be using a sword." 819 00:48:32,826 --> 00:48:35,037 The male characters, they could use swords, 820 00:48:35,120 --> 00:48:37,748 they could fire things, hit people, but She-Ra, 821 00:48:37,831 --> 00:48:41,126 rather than punching someone, she would do a ballet-style kick, 822 00:48:41,209 --> 00:48:45,172 and almost by accident hit somebody, and she never could use a sword 823 00:48:45,255 --> 00:48:48,050 to hurt someone, and it was all latent misogyny 824 00:48:48,133 --> 00:48:49,259 and sexism, 825 00:48:49,343 --> 00:48:52,846 that we cannot have a female character acting in a strong fashion. 826 00:48:53,263 --> 00:48:56,308 Which really bristled me and Larry a lot. 827 00:48:56,391 --> 00:48:59,311 'Cause we had been charged with developing the show, 828 00:48:59,394 --> 00:49:02,189 and the two of us wrote the bible for She-Ra, 829 00:49:02,272 --> 00:49:06,735 created the characters, and we wanted this to be a really strong female character. 830 00:49:06,818 --> 00:49:12,032 And we feel hobbled by the toy company and by the psychologists. 831 00:49:16,703 --> 00:49:19,581 When She-Ra came on, it was exciting because the artwork 832 00:49:19,665 --> 00:49:21,124 had picked up in quality. 833 00:49:21,208 --> 00:49:23,251 Towards the end of He-Man, 834 00:49:23,335 --> 00:49:26,380 we were getting really good animators and really good assistants. 835 00:49:26,463 --> 00:49:29,091 The background crew was great. 836 00:49:29,174 --> 00:49:32,302 And we were getting good board artists, and so it was exciting, 837 00:49:32,386 --> 00:49:36,014 because, hey, this is looking far better than you ever would have thought 838 00:49:36,098 --> 00:49:37,766 anything like this would look. 839 00:49:39,434 --> 00:49:41,561 I'm looking for Loo-Kee. 840 00:49:41,645 --> 00:49:45,232 He's hiding. You know, Loo-Kee's hiding again. 841 00:49:45,315 --> 00:49:48,652 I mean, I was stuck hiding Loo-Kee in the She-Ra shows. 842 00:49:48,735 --> 00:49:51,113 That was my job, on top of everything else. 843 00:49:51,196 --> 00:49:55,492 I really hated that little guy after that. Why do I gotta put him in the show now? 844 00:49:55,575 --> 00:49:56,910 Loo-Kee was my favorite. 845 00:49:56,993 --> 00:50:00,247 He was, even to this day, Loo-Kee is... 846 00:50:01,039 --> 00:50:04,126 I would say my favorite character that I ever designed. 847 00:50:04,209 --> 00:50:06,503 This is Hordak from development artwork, 848 00:50:06,586 --> 00:50:10,215 where we're first coming up with the design for the character for She-Ra. 849 00:50:10,298 --> 00:50:12,676 And this is Kowl and that's Bow. 850 00:50:12,759 --> 00:50:13,969 My version of it. 851 00:50:14,052 --> 00:50:16,722 Kowl originally did not have wings coming out of his ear. 852 00:50:16,805 --> 00:50:19,307 He was an owl with butterfly wings. Here we go. 853 00:50:19,391 --> 00:50:20,308 There he is. 854 00:50:20,892 --> 00:50:23,395 There's Loo-Kee. There's Loo-Kee. 855 00:50:24,730 --> 00:50:25,814 That's him. 856 00:50:26,231 --> 00:50:28,233 That's the original rotation of Loo-Kee. 857 00:50:28,316 --> 00:50:30,527 Hey, it's me again, Loo-Kee! 858 00:50:30,610 --> 00:50:32,738 Did you find where I was hiding today? 859 00:50:32,821 --> 00:50:36,908 If not, try again! Can you see me? Here I am! 860 00:50:36,992 --> 00:50:41,329 There was a scene where this Sweet Bee, she had some kind of French accent, 861 00:50:41,413 --> 00:50:43,081 is telling He-Man how great he is, 862 00:50:43,165 --> 00:50:46,793 and this wasn't in the script, I staged Frosta in back here, 863 00:50:46,877 --> 00:50:48,170 and she's going... 864 00:50:48,253 --> 00:50:50,839 You know, and that was totally me putting that in. 865 00:50:50,922 --> 00:50:54,634 So, I don't wanna say it's subversive, because it's a kids cartoon, 866 00:50:54,718 --> 00:50:57,971 nothing's subversive particularly, but it was that kind of thing, like, 867 00:50:58,054 --> 00:51:00,348 how can I really push this a bit? 868 00:51:01,183 --> 00:51:03,727 Her stronger episodes were, 869 00:51:03,810 --> 00:51:07,689 stronger than the He-Man's, an episode where the Horde are burning books. 870 00:51:07,773 --> 00:51:11,193 One day you will thank the Horde for ridding you of these lies. 871 00:51:11,276 --> 00:51:13,111 Burn the books! 872 00:51:16,239 --> 00:51:18,950 It was very like, oh, that's pretty serious. That's the days of the Third Reich kind of thing. 873 00:51:21,828 --> 00:51:24,289 Or like "The Price of Freedom" where the baddies win. 874 00:51:24,372 --> 00:51:27,709 The camaraderie of the She-Ra universe was about fighting a war, 875 00:51:27,793 --> 00:51:30,295 which brings you together, creates friendships, 876 00:51:30,378 --> 00:51:32,923 a more varied kind of bunch of characters, 877 00:51:33,006 --> 00:51:37,093 versus the He-Man story, which is more of a family operation. It was a king, it was a queen, a prince, and they dealt with those sort of stories, 878 00:51:41,348 --> 00:51:43,308 while he dealt with the occasional bad guy, 879 00:51:43,391 --> 00:51:46,853 versus, "We're all in this together to fight this guy." 880 00:51:48,146 --> 00:51:50,023 The boys liked it, too. 881 00:51:50,106 --> 00:51:53,860 You know, that was... I was surprised by that. 882 00:51:53,944 --> 00:51:55,278 They enjoyed it. 883 00:51:55,362 --> 00:51:56,571 I think they learned to... 884 00:51:57,864 --> 00:52:01,451 I think with She-Ra we learned to bring men and women closer together 885 00:52:01,535 --> 00:52:04,496 in what they liked about fantasy worlds. 886 00:52:06,081 --> 00:52:07,958 I am She-Ra! 887 00:52:08,041 --> 00:52:10,126 I think I loved the She-Ra show 888 00:52:10,210 --> 00:52:13,255 more than the He-Man show; I found the stories more sophisticated. 889 00:52:13,338 --> 00:52:15,298 I even stole my sister's She-Ra. 890 00:52:15,382 --> 00:52:18,385 She got two She-Ras for her birthday, two years later. 891 00:52:18,468 --> 00:52:21,805 So since she had two of them, "Well, I'll just take that one." 892 00:52:21,888 --> 00:52:24,140 Once he threatened Eternia. 893 00:52:24,224 --> 00:52:27,102 Now Hordak and the Horde menace Etheria 894 00:52:27,185 --> 00:52:28,937 and She-Ra must stop them! 895 00:52:29,020 --> 00:52:32,315 Joining She-Ra in her heroic struggles are Swift Wind, 896 00:52:32,399 --> 00:52:34,860 Bow, Glimmer, Queen Angella, 897 00:52:34,943 --> 00:52:36,820 Madame Razz and Broom. 898 00:52:37,279 --> 00:52:39,990 And even He-Man will lend his awesome strength 899 00:52:40,073 --> 00:52:42,742 when the Horde threatens Etheria's rebels. 900 00:52:42,826 --> 00:52:46,788 Team up with He-Man, weekdays at 3:00, and She-Ra at 3:30, 901 00:52:46,872 --> 00:52:50,375 beginning Monday on Channel 13's Power Hour! 902 00:53:02,596 --> 00:53:04,180 Everybody was saying, 903 00:53:04,264 --> 00:53:06,016 "We need more product, we need more product. 904 00:53:06,099 --> 00:53:08,518 We need more of this exciting product." 905 00:53:08,602 --> 00:53:11,313 And I started seeing stuff that I didn't agree with. 906 00:53:12,230 --> 00:53:15,650 We introduced it to the trade, and as soon as the trade loves it 907 00:53:15,734 --> 00:53:20,113 and they start buying space, we gotta dump a bunch of products in that space. 908 00:53:20,196 --> 00:53:25,619 So we were frantically designing vehicles and accessories for He-Man and his crew. 909 00:53:26,995 --> 00:53:30,332 Between '82 and '87, 910 00:53:30,415 --> 00:53:37,047 He-Man represented roughly 95% of all the growth in the toy division. 911 00:53:37,130 --> 00:53:40,884 It was phenomenal, and through the '86, '87 period, 912 00:53:40,967 --> 00:53:42,344 it was bigger than Barbie. 913 00:53:43,929 --> 00:53:47,641 I kept doing my best through Man-E-Faces, Ram Man. 914 00:53:47,724 --> 00:53:53,313 That's when I started realizing the company was dumbing it down. 915 00:53:53,396 --> 00:53:56,942 and they were making it silly, and He-Man was never meant to be silly. 916 00:53:57,025 --> 00:54:00,695 Everyone thought, "This is ridiculous. It's never gonna be a hit," 917 00:54:00,779 --> 00:54:05,158 because it was so different as a toy line, so no one paid any attention, 918 00:54:05,241 --> 00:54:06,618 but once it was a success, 919 00:54:06,701 --> 00:54:10,163 everyone came in and started giving their input. 920 00:54:10,246 --> 00:54:13,792 And I finally said, "You know what? I don't need this." 921 00:54:13,875 --> 00:54:17,462 I can't watch them turn this into 922 00:54:17,545 --> 00:54:19,339 another Barbie product, and... 923 00:54:21,466 --> 00:54:24,928 And I left to go to another company and they did. 924 00:54:26,972 --> 00:54:30,767 Those are big shoes to fill; when I was told about filling in for Mark Taylor, 925 00:54:30,850 --> 00:54:32,936 I said, "What?" 926 00:54:33,019 --> 00:54:38,066 But, uh, yeah, I didn't transition into Mark's shoes right away. 927 00:54:38,149 --> 00:54:42,112 I think when I got there he had just left to go to Playmates to do Turtles. 928 00:54:42,195 --> 00:54:43,655 They did a Hot Wheels car 929 00:54:43,738 --> 00:54:48,326 with a spring-loaded side panel, and when you crashed it, 930 00:54:48,410 --> 00:54:50,745 it flipped over and it looks like it's wrecked. 931 00:54:51,371 --> 00:54:52,831 I said, "We can do that." 932 00:54:52,914 --> 00:54:55,375 So we stole that and put it in He-Man's chest. 933 00:54:55,458 --> 00:54:59,462 So when you hit his chest, Skeletor and He-Man, 934 00:54:59,546 --> 00:55:01,214 you would get battle damage. 935 00:55:01,297 --> 00:55:03,967 I think that's why we call it Battle Damage He-Man 936 00:55:04,050 --> 00:55:05,593 and Battle Damage Skeletor. 937 00:55:05,677 --> 00:55:08,388 That was the very first one I remember working on. 938 00:55:08,471 --> 00:55:11,641 Then I did a bunch of what we used to call back then "refreshes." 939 00:55:13,059 --> 00:55:18,648 Moss Man was basically Beast Man's sculpt, flocked again with green. 940 00:55:18,732 --> 00:55:22,652 They injected what was supposed to be, came from our chem lab, 941 00:55:22,736 --> 00:55:26,197 that was supposed to smell like moss; it didn't really smell like moss. 942 00:55:26,281 --> 00:55:29,701 It smelled more like a Christmas tree, but I guess it was green 943 00:55:30,201 --> 00:55:34,080 and it smelled woodsy, so that's what we ended up with. 944 00:55:35,248 --> 00:55:36,624 Stinkor was Mer-Man 945 00:55:36,708 --> 00:55:40,336 painted black and white with a stripe down him and had a scent. 946 00:55:40,420 --> 00:55:43,965 It was supposed to be unpleasant, but it didn't really smell bad. 947 00:55:44,049 --> 00:55:48,595 Man-At-Arms cannot escape the evil smell of Stinkor! 948 00:55:48,678 --> 00:55:50,680 Now, He-Man! 949 00:55:50,764 --> 00:55:53,641 Smell your own stink, Stinkor! Yarrr! 950 00:55:54,350 --> 00:55:55,935 Stinkor, with real smell, is new 951 00:55:56,019 --> 00:55:57,520 from the Masters of the Universe collection. 952 00:55:57,604 --> 00:56:00,565 Other action figures each sold separately. From Mattel. 953 00:56:01,900 --> 00:56:05,737 We would do many sketches of the same thing, trying to perfect it. 954 00:56:05,820 --> 00:56:07,405 There's tons of stuff here. 955 00:56:08,573 --> 00:56:11,117 Then they wanted water to come out of the snout. 956 00:56:11,201 --> 00:56:12,994 They're pushing the head up and down. 957 00:56:13,078 --> 00:56:16,623 Then I kind of thought that that was kind of cumbersome to a kid, right? 958 00:56:16,706 --> 00:56:20,001 So what I did is I said, well, rather than doing it 959 00:56:20,085 --> 00:56:24,172 in a little aerosol pumpy thing, let's have a little button on the back. 960 00:56:24,756 --> 00:56:28,551 So if you open up Snout Spout, there's a little reservoir on the inside, 961 00:56:28,635 --> 00:56:30,970 and I had to make sure that thing wouldn't leak. 962 00:56:31,054 --> 00:56:34,891 I had to figure out how to fill it, so an engineer would come up 963 00:56:34,974 --> 00:56:37,936 with the guts, right, all very mechanical. 964 00:56:39,562 --> 00:56:40,522 Figures sold separately. 965 00:56:42,899 --> 00:56:45,318 Snout Spout, heroic hose nose! 966 00:56:47,070 --> 00:56:48,863 What hurts a lot of brands 967 00:56:48,947 --> 00:56:52,450 is going way up, maybe too high, 968 00:56:52,534 --> 00:56:54,911 leaving a lot of product sitting on the shelves, 969 00:56:54,994 --> 00:56:56,830 and then getting less support. 970 00:56:56,913 --> 00:57:00,583 I mean, that's the cycle of even the hit brands. 971 00:57:00,667 --> 00:57:05,797 It grew so quickly and we made so many figures and accessories and toys 972 00:57:05,880 --> 00:57:07,632 that we kind of killed it. 973 00:57:07,715 --> 00:57:12,804 The people running He-Man believed the reason they were having a down year 974 00:57:12,887 --> 00:57:17,642 is because She-Ra made it seem like He-Man was becoming more wimpy, 975 00:57:18,393 --> 00:57:23,273 because it was a female character in a male action television series. 976 00:57:23,356 --> 00:57:26,776 We also short-shipped all the retailers 977 00:57:27,277 --> 00:57:29,696 because we couldn't make He-Man fast enough. 978 00:57:29,779 --> 00:57:34,033 So, when Toys 'R' Us ordered a hundred, we shipped them 70. 979 00:57:34,117 --> 00:57:37,745 There was a forecast of the number that we had to hit 980 00:57:37,829 --> 00:57:39,497 at the end of whatever year. 981 00:57:39,581 --> 00:57:42,250 It was by the time we introduced the dinosaurs. 982 00:57:42,333 --> 00:57:44,878 And a high-level executive 983 00:57:44,961 --> 00:57:48,965 decided to ship He-Man: "Let's ship the He-Man characters, 984 00:57:49,048 --> 00:57:50,425 'cause we got open orders." 985 00:57:50,508 --> 00:57:54,596 Shipped it in December, went on the books, still didn't make our numbers. 986 00:57:54,679 --> 00:57:58,266 Goes on the retail shelf in January when sales suck anyway. 987 00:57:58,349 --> 00:58:02,228 And it's all the old characters we already sold 150,000 through. 988 00:58:02,312 --> 00:58:05,023 So I had to put together a plan to go out, 989 00:58:05,106 --> 00:58:08,318 take those characters off the shelf and replace them with new characters. 990 00:58:11,446 --> 00:58:15,408 We were approached by a number of studios who wanted to do something, 991 00:58:15,492 --> 00:58:18,703 who felt that maybe we needed something new, 992 00:58:18,786 --> 00:58:21,164 some impetus to push us further. 993 00:58:21,247 --> 00:58:25,168 'Cause we came out in '82, '87 we're starting to slow down. 994 00:58:33,676 --> 00:58:38,264 The trick to getting this film done is, you have to start in Eternia, 995 00:58:38,348 --> 00:58:42,852 but you need a segue to get back to Earth in the first five minutes. 996 00:58:43,478 --> 00:58:46,523 One of the questions that gets asked a lot is why characters 997 00:58:46,606 --> 00:58:49,442 like Orko and Battle Cat didn't appear in the film. 998 00:58:49,526 --> 00:58:53,279 And it would have been incredibly expensive to do those characters 999 00:58:53,363 --> 00:58:55,281 because they didn't have digital effects. 1000 00:58:57,992 --> 00:59:02,080 And the one actor that director Gary Goddard didn't cast for the film 1001 00:59:02,163 --> 00:59:04,666 was actually the star of the film, Dolph Lundgren. 1002 00:59:04,749 --> 00:59:09,254 Dolph had just come off of the hit movie Rocky IV. 1003 00:59:09,337 --> 00:59:12,298 And prior to that, he was in the James Bond film 1004 00:59:12,382 --> 00:59:16,469 A View to a Kill, and so this was his third film as an actor 1005 00:59:16,553 --> 00:59:19,806 and really it was his first big break as an action star. 1006 00:59:23,935 --> 00:59:26,729 Even though I was very new at it, things happen quickly, 1007 00:59:26,813 --> 00:59:30,817 and I got a role in the Rocky picture, and then next thing up, I was gonna be 1008 00:59:30,900 --> 00:59:32,735 this toy. 1009 00:59:32,819 --> 00:59:37,865 Now it's a big deal to play a toy or play a superhero and... 1010 00:59:37,949 --> 00:59:41,452 the cartoon character, but in those days, it was kind of suspicious 1011 00:59:41,536 --> 00:59:44,706 and kind of potentially damaging to your career. 1012 00:59:45,415 --> 00:59:48,042 So I wasn't sure about it, but I ended up saying yes. 1013 00:59:48,626 --> 00:59:50,545 When they first started work, 1014 00:59:50,628 --> 00:59:54,048 there was actually a production designer doing the designs for Gary, 1015 00:59:54,132 --> 00:59:55,842 but things didn't really work out. 1016 00:59:55,925 --> 00:59:57,468 He wasn't a big fan 1017 00:59:57,552 --> 00:59:59,846 of that kind of science-fiction fantasy genre, 1018 00:59:59,929 --> 01:00:02,974 and so the two just weren't really seeing eye to eye. 1019 01:00:03,057 --> 01:00:05,727 Uh, fortunately for Gary, William Stout had been hired 1020 01:00:05,810 --> 01:00:07,895 to do the storyboards for the film, 1021 01:00:07,979 --> 01:00:12,358 and both of them are big comic book fans, big fans of Kirby. 1022 01:00:12,442 --> 01:00:15,695 And then William ended up taking over from there. 1023 01:00:16,195 --> 01:00:18,406 So, under my domain as production designer, 1024 01:00:18,489 --> 01:00:20,658 I'm in charge of all the special effects, 1025 01:00:20,742 --> 01:00:24,329 costumes, set dressing, set decoration, uh... 1026 01:00:25,496 --> 01:00:26,956 If it's on the screen, that's... 1027 01:00:28,124 --> 01:00:30,918 someone working under me has done that for me. 1028 01:00:32,128 --> 01:00:35,298 I hired Jean to do some work on Masters of the Universe. 1029 01:00:35,381 --> 01:00:39,677 First thing I threw at him, I said, "Jean, He-Man: what would you do with him?" 1030 01:00:40,386 --> 01:00:43,139 He came back with this pen sketch and I cleaned it up 1031 01:00:43,222 --> 01:00:45,516 and did a color version of it. 1032 01:00:45,600 --> 01:00:47,769 Mattel saw it and flipped out, they hated it. 1033 01:00:47,852 --> 01:00:50,146 They said, "There's blood on the sword!" 1034 01:00:50,229 --> 01:00:53,524 And then they say, "He-Man can't kill anybody!" 1035 01:00:54,233 --> 01:00:55,485 You know? OK. 1036 01:00:55,568 --> 01:01:00,865 And they said, "That's not his costume! We've never seen that stuff before." 1037 01:01:00,948 --> 01:01:04,577 Exactly. It doesn't look like the toy. We don't want it to look like that. 1038 01:01:04,661 --> 01:01:09,165 -"He's gotta look like the toy." -I said, "No, he really doesn't." 1039 01:01:09,248 --> 01:01:12,669 I said, "We can do our version of it. It'll still be He-Man, 1040 01:01:12,752 --> 01:01:14,629 but he just won't look goofy." 1041 01:01:14,712 --> 01:01:17,674 I was a young man, I was in the gym a lot, 1042 01:01:17,757 --> 01:01:20,718 and I really had a great physical body at that time. 1043 01:01:20,802 --> 01:01:25,098 It didn't last, but I did, and I was in fabulous shape, so I 1044 01:01:25,181 --> 01:01:28,142 had them design a costume so you could see the pecs 1045 01:01:28,226 --> 01:01:30,478 and the legs and all of that, 1046 01:01:30,561 --> 01:01:33,064 and I wanted that, and in a lot of the cartoons, 1047 01:01:33,147 --> 01:01:36,734 Skeletor is as undressed, and Gary and I had 1048 01:01:36,818 --> 01:01:41,656 long conversations about, he didn't want me to look sexy. 1049 01:01:41,739 --> 01:01:45,535 He wanted me to look dominant and powerful and... 1050 01:01:45,618 --> 01:01:48,204 So I gave up showing my body off. 1051 01:01:50,039 --> 01:01:53,501 Here's a He-Man I just hated. This was the gold He-Man. 1052 01:01:54,293 --> 01:01:56,587 There's another gold He-Man. 1053 01:01:56,671 --> 01:01:58,256 I can't remember why 1054 01:01:58,339 --> 01:02:00,425 he was gold momentarily, but... 1055 01:02:00,508 --> 01:02:02,927 Oh, here was the final He-Man. 1056 01:02:04,345 --> 01:02:06,055 Which was my least favorite. 1057 01:02:08,641 --> 01:02:10,309 One issue that Mattel had 1058 01:02:10,393 --> 01:02:12,145 with the original script for the film 1059 01:02:12,228 --> 01:02:14,105 was the fact that He-Man killed. 1060 01:02:14,188 --> 01:02:16,524 Skeletor had a lot of demon-like creatures 1061 01:02:16,607 --> 01:02:19,444 and He-Man was striking them down with his sword, 1062 01:02:19,527 --> 01:02:23,114 and they're like, "No, no, no. He-Man can't do that, He-Man can't kill." 1063 01:02:23,197 --> 01:02:25,658 So the director said, "Well, this is an action film. 1064 01:02:25,742 --> 01:02:28,578 There's gotta be action on screen, a little bit of violence." 1065 01:02:28,661 --> 01:02:30,371 And they said, "Nope, he can't kill." 1066 01:02:30,955 --> 01:02:33,332 Our movie, we were playing to little kids, 1067 01:02:33,416 --> 01:02:38,713 so, once you kill somebody with an eight-foot sword, 1068 01:02:38,796 --> 01:02:41,966 I mean, it's not a nice picture, you know. 1069 01:02:42,049 --> 01:02:45,803 And you want to show some of that but we couldn't show much of it 1070 01:02:45,887 --> 01:02:49,807 so I think that was something that I knew was gonna perhaps 1071 01:02:49,891 --> 01:02:53,603 be a bit of, you know, a weakness in the picture. 1072 01:02:54,687 --> 01:02:58,316 That was one of the first transformative roles I took on. 1073 01:02:58,399 --> 01:03:01,861 I was in my 40s and relatively still a leading man. 1074 01:03:02,528 --> 01:03:07,074 And, uh, I so loved being disguised. 1075 01:03:07,492 --> 01:03:10,244 The studio said, "Why are we gonna spend this much 1076 01:03:10,328 --> 01:03:13,706 on a famous actor when he's just gonna be wearing a skull mask 1077 01:03:13,790 --> 01:03:15,291 in all of his scenes? 1078 01:03:15,374 --> 01:03:18,669 We can hire a body builder and just put a skull mask on." 1079 01:03:18,753 --> 01:03:21,047 And Gary said, "No, it has to be Frank. 1080 01:03:21,130 --> 01:03:24,300 I need an actor who will be believable behind the mask." 1081 01:03:24,383 --> 01:03:29,931 Then Gary and I began a wonderful collaboration 1082 01:03:30,014 --> 01:03:31,933 on Skeletor's words. 1083 01:03:32,016 --> 01:03:34,185 It became very important to me 1084 01:03:35,019 --> 01:03:39,065 that I not say silly, foolish things, 1085 01:03:39,148 --> 01:03:43,945 that I find inspiration in some of the great writers. 1086 01:03:44,028 --> 01:03:47,865 So we went to Joseph Campbell, The Hero with a Thousand Faces. 1087 01:03:47,949 --> 01:03:52,203 That's where the line, "Tell me about the loneliness of good, He-Man. 1088 01:03:52,286 --> 01:03:54,580 Is it equal to the loneliness of evil?" 1089 01:03:54,664 --> 01:04:00,628 Most of those, and then I had a tendency in this character to improvise, 1090 01:04:00,711 --> 01:04:04,799 so my minute minion came to me when I was sitting on that big throne. 1091 01:04:04,882 --> 01:04:09,011 I saw the movie finished with Langella's dialogue, 1092 01:04:09,095 --> 01:04:10,930 and he's a great actor, right? 1093 01:04:11,889 --> 01:04:14,100 And even though his mouth 1094 01:04:14,183 --> 01:04:17,520 was tied up with prosthetics... 1095 01:04:18,688 --> 01:04:21,691 you still got a great performance out of him. 1096 01:04:23,734 --> 01:04:26,696 The Alpha and the Omega. 1097 01:04:27,446 --> 01:04:29,615 Death and rebirth. 1098 01:04:30,032 --> 01:04:33,411 And as you die, 1099 01:04:33,494 --> 01:04:39,000 so will I be reborn! 1100 01:04:39,083 --> 01:04:44,755 How do you design a bony face that's also flexible enough to show expression 1101 01:04:45,548 --> 01:04:49,343 and doesn't inhibit the actor from speaking as well? 1102 01:04:49,927 --> 01:04:54,640 And so I went through a number of designs before I got one that I liked 1103 01:04:54,724 --> 01:04:56,392 and that worked with Langella. 1104 01:04:56,976 --> 01:05:00,771 I think this was drawn over a photograph of Frank Langella. 1105 01:05:01,522 --> 01:05:05,276 That was days, weeks, finding Skeletor. 1106 01:05:05,359 --> 01:05:07,486 I mean, the amount of stuff 1107 01:05:07,570 --> 01:05:09,989 we put on my face over and over again. 1108 01:05:10,072 --> 01:05:14,160 We must have had 20 different kinds of prosthetics 1109 01:05:14,243 --> 01:05:17,038 till we found how much to do and how much not to do. 1110 01:05:17,121 --> 01:05:22,376 I was looking for the skeleton that we had to pay homage to 1111 01:05:22,460 --> 01:05:26,047 and my eyes being there, because they're so important. 1112 01:05:26,130 --> 01:05:29,926 This particular kind of villain, they all want to conquer the world. 1113 01:05:30,009 --> 01:05:33,554 They all want to be, you know, as Skeletor does that thing 1114 01:05:33,638 --> 01:05:36,223 about, "Now I am Master of the Universe." 1115 01:05:36,307 --> 01:05:37,558 Uh... 1116 01:05:37,642 --> 01:05:41,312 I really worked hard to try to find an original... 1117 01:05:41,979 --> 01:05:47,276 way to be that sort of cliché, which is, "I want to rule the world, 1118 01:05:47,360 --> 01:05:50,196 and you, you big hunk of He-Man, 1119 01:05:50,279 --> 01:05:51,489 I'm going to get you." 1120 01:05:55,743 --> 01:05:57,662 During the Masters era, 1121 01:05:57,745 --> 01:06:01,958 which was photochemical, we had no digital capability 1122 01:06:02,041 --> 01:06:04,502 other than motion control for the camera. 1123 01:06:04,585 --> 01:06:09,674 And so each operation that are involved in this line of steps 1124 01:06:09,757 --> 01:06:12,426 that you have to go through to get to the final thing 1125 01:06:12,510 --> 01:06:14,512 involves art. 1126 01:06:16,138 --> 01:06:20,351 They're gonna move on it, and then we're gonna come to this figure here 1127 01:06:20,434 --> 01:06:24,313 and the Masters of the Universe was gonna come in from above. 1128 01:06:24,397 --> 01:06:28,317 When this gets done, it's not like storyboarding, it's a little different. They actually shoot the actual... the drawing, the painting that I do. 1129 01:06:32,905 --> 01:06:35,157 Your best matte painter is... 1130 01:06:35,241 --> 01:06:39,537 is much more of an impressionist than a photorealist. 1131 01:06:39,620 --> 01:06:43,124 Keeping in mind that matte paintings is a temporal situation, 1132 01:06:43,207 --> 01:06:45,751 you're only gonna be able to see it for three seconds. 1133 01:06:46,669 --> 01:06:49,880 ...and the capture of Grayskull is evermost in their minds. 1134 01:06:49,964 --> 01:06:54,301 For, to those that control Grayskull will come the power. 1135 01:06:54,385 --> 01:06:59,015 This is a pen-and-ink version of Castle Grayskull. 1136 01:06:59,098 --> 01:07:01,892 And you can see the mixture of classic architecture, 1137 01:07:01,976 --> 01:07:04,437 but with also high-tech elements as well. 1138 01:07:04,520 --> 01:07:06,522 Here's a different version of Castle Grayskull. 1139 01:07:06,605 --> 01:07:09,525 What I like about this is, I like the flickering lights 1140 01:07:09,608 --> 01:07:12,319 but also the mistiness, so this is sort of rising up 1141 01:07:12,403 --> 01:07:13,779 but also disappearing. 1142 01:07:14,780 --> 01:07:17,366 Then here's another Grayskull pass. 1143 01:07:18,367 --> 01:07:22,204 Originally we had all the major characters of Masters of the Universe in the film, 1144 01:07:22,288 --> 01:07:26,542 including She-Ra, and She-Ra eventually got cut from the film, 1145 01:07:26,625 --> 01:07:28,627 even though I'd designed everything. 1146 01:07:28,711 --> 01:07:32,256 William Stout had storyboarded a couple of scenes of She-Ra 1147 01:07:32,339 --> 01:07:35,051 where's she inside the Grayskull Throne Room, 1148 01:07:35,134 --> 01:07:38,095 fighting off Skeletor's troops and whatnot with He-Man. 1149 01:07:38,179 --> 01:07:40,556 Her toy line had just come out and they thought, 1150 01:07:40,639 --> 01:07:43,392 "We should have a female character that the girls will like." 1151 01:07:43,976 --> 01:07:48,481 But they already had a strong female character in the film, and that was Teela. 1152 01:07:50,858 --> 01:07:55,571 So this is all the bad guys shown for height comparison. 1153 01:07:57,364 --> 01:08:01,577 Mattel had a little over 50, 60 Masters of the Universe characters, 1154 01:08:01,660 --> 01:08:03,621 and basically wanted them all in the film. 1155 01:08:03,704 --> 01:08:07,917 So what he told them was, "Why don't we take some of the most popular characters 1156 01:08:08,000 --> 01:08:11,295 from the toy line and the cartoon, like He-Man, Man-at-Arms, Teela, 1157 01:08:11,378 --> 01:08:15,174 Evil-Lyn, Skeletor, and Beast Man, and then create a few new characters 1158 01:08:15,257 --> 01:08:16,842 that we could make new toys of?" 1159 01:08:16,926 --> 01:08:19,762 Well, right away, Mattel loved that because, hey, 1160 01:08:19,845 --> 01:08:24,350 "If we can make new toys to sell, then you're doing our job for us." 1161 01:08:27,186 --> 01:08:28,979 We're talking mid-eighties, 1162 01:08:29,063 --> 01:08:30,523 and there was very little CGI. 1163 01:08:30,606 --> 01:08:34,318 Basically all the makeup was Latex pieces that were glued on, 1164 01:08:34,401 --> 01:08:37,613 and the guy who played Beast Man would faint like every other day 1165 01:08:37,696 --> 01:08:39,281 'cause of heat stroke, you know, 1166 01:08:39,365 --> 01:08:42,409 so they'd have to pull him out of the costume, he's this big guy. 1167 01:08:42,493 --> 01:08:46,247 Some of the other people had all of those Latex things glued to them 1168 01:08:46,330 --> 01:08:48,249 for three or four hours before work. 1169 01:08:50,501 --> 01:08:54,255 This is the very first pass I took at the Beast Man. 1170 01:08:55,214 --> 01:08:58,717 Slightly influenced by sort of apish and wolfish kind of things. 1171 01:08:58,801 --> 01:09:02,555 And then here's definitely the wolf influence, wolf influence here. 1172 01:09:02,638 --> 01:09:06,225 Again, here is, I put a patch over his eye and then replaced a quarter of his brain with a high-tech equivalent. 1173 01:09:11,480 --> 01:09:15,234 Here's a really early pass on Saurod. 1174 01:09:16,068 --> 01:09:18,320 Did a lot of different versions of Saurod. 1175 01:09:19,655 --> 01:09:23,534 A later pass at Saurod, and he's starting to look a little more human. 1176 01:09:24,160 --> 01:09:28,289 Another Saurod take; this is starting to get closer to what we built. 1177 01:09:28,372 --> 01:09:30,791 These are all proposed Saurod helmets. 1178 01:09:30,875 --> 01:09:33,127 He's like the most interesting of the villains. 1179 01:09:33,210 --> 01:09:34,753 Why did we kill him first? 1180 01:09:34,837 --> 01:09:36,839 We should have killed Karg first, 1181 01:09:36,922 --> 01:09:39,258 so we could keep him around, he's so fun to watch. 1182 01:09:41,552 --> 01:09:44,638 I was playing Blade and Walter Scott was stunt coordinator. 1183 01:09:45,347 --> 01:09:49,268 Walter called me in and he basically said, "You train Dolph, 1184 01:09:49,351 --> 01:09:50,644 you know more about swords." 1185 01:09:50,728 --> 01:09:54,440 We trained for about a month, and Dolph very quickly saw 1186 01:09:54,523 --> 01:09:58,194 that I was there to help him look great, and... 1187 01:09:58,277 --> 01:10:03,199 Boy, thank goodness Dolph was as strong and physically capable as he is, 1188 01:10:03,282 --> 01:10:07,620 he's a tremendous athlete, because he had... the sword was not easy. 1189 01:10:08,829 --> 01:10:10,539 Dolph's sword, which was easily 1190 01:10:11,457 --> 01:10:15,002 two fingers wider and probably this much longer. 1191 01:10:15,586 --> 01:10:21,175 So this sword is from the '87 movie. It says "screen use version." 1192 01:10:21,884 --> 01:10:27,223 Dolph was the guy to carry that sword, definitely, because it's very heavy. 1193 01:10:28,349 --> 01:10:30,809 I went and rewatched Captain Blood and Seahawk 1194 01:10:30,893 --> 01:10:33,062 'cause we're gonna have lots of sword fighting. 1195 01:10:33,145 --> 01:10:34,897 I pulled out all kinds of stuff. 1196 01:10:34,980 --> 01:10:38,275 They had the opportunity to go over things, under things, behind things, 1197 01:10:38,359 --> 01:10:41,362 around things; it made for a much more interesting fight 1198 01:10:41,445 --> 01:10:43,822 than if they were fighting on a floor with each other. 1199 01:10:44,865 --> 01:10:49,036 I think the schedule and budget started collapsing towards the end of the shoot, 1200 01:10:49,119 --> 01:10:53,582 and suddenly this intricate fight with Skeletor had to be simplified 1201 01:10:53,666 --> 01:10:57,002 into like 20% of what it was originally. 1202 01:10:59,880 --> 01:11:04,593 I got on the set, prepared to shoot an intricate, terrific battle, 1203 01:11:04,677 --> 01:11:06,136 and they pulled the plug. 1204 01:11:06,845 --> 01:11:09,223 It's very dangerous, the last few days of a movie. 1205 01:11:09,306 --> 01:11:11,267 You have to watch yourself because 1206 01:11:11,350 --> 01:11:15,104 there were so many compromises in that film, so many that were made. 1207 01:11:15,187 --> 01:11:19,108 We were also filming in 110° 1208 01:11:19,191 --> 01:11:21,151 on a set that had no air conditioning. 1209 01:11:22,319 --> 01:11:25,364 And when he told me that, which another actor might have said, 1210 01:11:25,447 --> 01:11:27,908 "Oh, great, I don't have to fight, I can go home. 1211 01:11:27,992 --> 01:11:29,743 I won't have to sweat through this," 1212 01:11:29,827 --> 01:11:35,457 but I had worked out so many things about how exciting that fight could be, 1213 01:11:35,541 --> 01:11:38,168 and it was truncated down to a few hours. 1214 01:11:38,252 --> 01:11:40,004 -...from my memory forever! -Enough talk! 1215 01:11:40,087 --> 01:11:44,925 Yes! Let this be our final battle! 1216 01:11:45,009 --> 01:11:48,554 He liked what I was doing; he said, "I'm gonna have you double Skeletor." 1217 01:11:49,138 --> 01:11:52,766 So I had the power staff and he had his He-Man sword. 1218 01:11:52,850 --> 01:11:53,892 So I put together 1219 01:11:53,976 --> 01:11:57,229 some things that allow big movement with the staff. 1220 01:11:57,313 --> 01:12:01,525 Right before we shot, they went, "No, this is after the transformation." 1221 01:12:01,608 --> 01:12:06,113 Thank you so much for giving me elk antlers 1222 01:12:06,196 --> 01:12:08,032 and the New York skyline. 1223 01:12:08,115 --> 01:12:10,784 It was made worse by the fact that, uh... 1224 01:12:10,868 --> 01:12:13,912 in what I was in, I couldn't see anything below this, 1225 01:12:13,996 --> 01:12:15,748 so my peripheral vision was terrible. 1226 01:12:15,831 --> 01:12:19,752 And then they were using a smoke that coated the whole floor 1227 01:12:19,835 --> 01:12:23,881 with this thin film of oil, so it was slippery as all get out. 1228 01:12:23,964 --> 01:12:27,217 I couldn't really see, you know, and Dolph's coming at me 1229 01:12:27,301 --> 01:12:30,095 with Buick Slayer, and I'm going, "Oh, boy." 1230 01:12:30,179 --> 01:12:33,349 I remember, I was in Cannes, 1986, I was there 1231 01:12:33,432 --> 01:12:35,893 with Menahem Golan, and he was in there 1232 01:12:35,976 --> 01:12:38,270 and he was announcing Masters of the Universe. 1233 01:12:38,937 --> 01:12:42,066 "Yes! He will be as big as Stallone! 1234 01:12:42,149 --> 01:12:43,734 Bigger than Stallone!" 1235 01:12:43,817 --> 01:12:45,694 I was kind of embarrassed, 1236 01:12:45,778 --> 01:12:48,697 but the Cannon people, of course, were interesting, 1237 01:12:48,781 --> 01:12:52,868 and Gary was fighting a battle there to try to save the picture. 1238 01:12:52,951 --> 01:12:56,914 I guess Gary, you know, not only managed to direct the picture, 1239 01:12:56,997 --> 01:12:59,249 not only managed to get the picture made, 1240 01:12:59,333 --> 01:13:02,544 but he also managed to keep any of that anxiety, 1241 01:13:02,628 --> 01:13:06,048 you know, from the cast, so it didn't get in the way of the performances. 1242 01:13:06,131 --> 01:13:10,469 He carried that on his shoulders, and I tip my hat to him for that. 1243 01:13:10,552 --> 01:13:14,056 Goddard created this really cool universe, and... 1244 01:13:14,139 --> 01:13:16,058 there's something about the picture, 1245 01:13:16,141 --> 01:13:19,978 when I see it, occasionally, you know, I catch it, that it is charming. 1246 01:13:20,062 --> 01:13:23,190 It has like a charm to it because it is in camera. 1247 01:13:23,273 --> 01:13:27,653 Everything is kind of in camera and the props are real 1248 01:13:27,736 --> 01:13:30,864 and... it's not as slick as some of the movies now, 1249 01:13:30,948 --> 01:13:33,992 and it gives it a certain charm, I think. 1250 01:13:34,076 --> 01:13:39,039 It's one of my favorite roles, remains so, and always will be so for the... 1251 01:13:39,123 --> 01:13:41,583 sheer bravura of it. 1252 01:13:41,667 --> 01:13:43,377 I like bravura acting. 1253 01:13:43,460 --> 01:13:46,046 The older I get, I get simpler and simpler. 1254 01:13:46,130 --> 01:13:48,507 But remember, this is 30 years ago. 1255 01:13:48,590 --> 01:13:54,179 I loved the role because I felt as long as I stayed tasteful 1256 01:13:54,263 --> 01:13:58,392 within his majesty and size, I could go to the Moon with him, 1257 01:13:58,475 --> 01:14:01,186 and I tried to go to the Moon with him all the time. 1258 01:14:01,270 --> 01:14:04,565 Each day, I found myself more and more liberated 1259 01:14:04,648 --> 01:14:06,108 to do that sort of thing. 1260 01:14:06,191 --> 01:14:09,903 That version, I would say, skewed closer 1261 01:14:09,987 --> 01:14:13,782 also to a sense of Dark Crystal 1262 01:14:13,866 --> 01:14:17,244 or Labyrinth or all this spirit in the way that it was scary. 1263 01:14:17,327 --> 01:14:21,081 Now, there were choices made in 1987 that I feel are choices born of 1987, 1264 01:14:21,165 --> 01:14:25,169 but, uh, he was reaching for something. 1265 01:14:25,252 --> 01:14:29,673 I mean, and I think there's something to be said for movies that do reach. 1266 01:14:29,756 --> 01:14:32,885 Of course, there was some disappointment with the way the film 1267 01:14:32,968 --> 01:14:35,679 was, perhaps, finished, and some of the results, 1268 01:14:35,762 --> 01:14:38,307 the box office and so forth, but, you know, Masters 1269 01:14:38,390 --> 01:14:41,935 is just one of those classic movies that I will never forget. 1270 01:14:42,019 --> 01:14:44,730 And actually I showed it to my kids when they were small. 1271 01:14:44,813 --> 01:14:48,108 The only picture they could see that I was in was Masters, you know, where there wasn't blood flying everywhere. 1272 01:14:51,570 --> 01:14:53,655 My son Alexander was... 1273 01:14:54,281 --> 01:14:55,365 a He-Man freak. 1274 01:14:55,449 --> 01:14:57,159 He wasn't interested in Skeletor, 1275 01:14:57,242 --> 01:14:59,286 but he would run around the house 1276 01:14:59,369 --> 01:15:01,330 in his pajamas with a little belt 1277 01:15:01,413 --> 01:15:02,414 and a little sword 1278 01:15:02,498 --> 01:15:04,666 and say, "I have the power!" all the time. 1279 01:15:04,750 --> 01:15:07,169 So when Gary Goddard asked me to do it, 1280 01:15:07,252 --> 01:15:08,837 I could not say no. 1281 01:15:08,921 --> 01:15:11,423 I literally had not read it or... 1282 01:15:11,507 --> 01:15:13,634 I hadn't met Gary yet, but I thought 1283 01:15:13,717 --> 01:15:15,761 this will be something for my son, 1284 01:15:15,844 --> 01:15:18,764 who eventually saw it at a private screening 1285 01:15:18,847 --> 01:15:20,182 and slept through it. 1286 01:15:21,308 --> 01:15:24,686 You kind of think it will go on forever, but it never does. If it sits on the peg too long, it gets dusty, it's over. 1287 01:15:28,232 --> 01:15:30,192 They don't care what you've done. 1288 01:15:30,275 --> 01:15:32,819 Somebody else comes along, and that's competition. 1289 01:15:32,903 --> 01:15:36,657 And then there's another idea, and another guy comes in. 1290 01:15:36,740 --> 01:15:40,035 Meanwhile you've sold too many Castle Grayskulls in. 1291 01:15:40,118 --> 01:15:42,871 The executives did the same, made the same mistake. 1292 01:15:42,955 --> 01:15:46,208 Why? Because we survived last year. 1293 01:15:47,000 --> 01:15:48,502 Let's do it again this year. 1294 01:15:49,002 --> 01:15:52,130 Shot ourselves in the foot, and no recovery. 1295 01:15:52,714 --> 01:15:57,970 It was pretty sad because it could have gone on forever. 1296 01:16:06,812 --> 01:16:10,190 For a while, it's like the toy line of He-Man has ended as well. 1297 01:16:10,274 --> 01:16:13,026 They're the wasteland, what's happening next, then Mattel 1298 01:16:13,110 --> 01:16:15,195 are like, "We're gonna do He-Man in space!" 1299 01:16:15,279 --> 01:16:16,655 They pitch a bunch of ideas. 1300 01:16:16,738 --> 01:16:18,699 We tried to do every iteration 1301 01:16:18,782 --> 01:16:20,576 of He-Man you could possibly think of. 1302 01:16:20,659 --> 01:16:24,913 We went from He-Man as G.I. Joe... 1303 01:16:25,372 --> 01:16:28,500 He-Man wrestler, He-Man playing baseball. 1304 01:16:28,584 --> 01:16:30,043 You wouldn't believe me. 1305 01:16:30,127 --> 01:16:34,089 There must have been ten iterations of, "What could He-Man be doing?" 1306 01:16:35,507 --> 01:16:38,719 It didn't work; it goes against everything He-Man stands for. 1307 01:16:38,802 --> 01:16:40,971 It's like . "I've come to make peace." 1308 01:16:41,054 --> 01:16:43,015 Whoa there. Slow down. 1309 01:16:43,724 --> 01:16:46,893 I think we ended up, either through market research or something, 1310 01:16:46,977 --> 01:16:49,021 He-Man went to outer space. 1311 01:16:49,771 --> 01:16:54,026 -Hence, New Adventures, right? - I think it was too soon. 1312 01:16:54,109 --> 01:16:58,196 The toy business is ever evolving, and I think you needed to wait 1313 01:16:58,280 --> 01:17:01,325 until some of the toy buyers had forgotten what happened. 1314 01:17:02,951 --> 01:17:05,078 He was like, "Let's send everything overseas, 1315 01:17:05,162 --> 01:17:07,039 as little here as possible." 1316 01:17:07,956 --> 01:17:11,293 And because they were using a lot of Japanese artists 1317 01:17:11,376 --> 01:17:15,255 and Korean artists, it has more of an anime kind of like feel to it. 1318 01:17:15,339 --> 01:17:20,677 I have the power! 1319 01:17:22,721 --> 01:17:26,475 I remember Jill, she took a trip 1320 01:17:26,558 --> 01:17:27,809 to Asente in Japan. 1321 01:17:27,893 --> 01:17:31,480 They were a very well known design outfit at the time. 1322 01:17:31,563 --> 01:17:37,361 And what they did was they showed her a lot of cool mechanisms. 1323 01:17:38,070 --> 01:17:41,114 Skeletor is waging war on all the power in the universe! 1324 01:17:42,949 --> 01:17:44,785 Now it's your turn! 1325 01:17:44,868 --> 01:17:48,413 Give it up, Skeletor, I've got He-Man, the most powerful man... 1326 01:17:48,497 --> 01:17:50,832 And then Jill wants them a smaller scale 1327 01:17:50,916 --> 01:17:53,335 to make it different from the first line. 1328 01:17:53,418 --> 01:17:57,089 I said, "Some of these are going to be nearly impossible to build." 1329 01:17:57,172 --> 01:17:59,508 -All right, you hear the ratchet. 1330 01:17:59,591 --> 01:18:01,760 The ratchet means you're gonna overwind it. 1331 01:18:01,843 --> 01:18:03,970 These always had trouble standing. 1332 01:18:04,054 --> 01:18:07,516 So this one you spun around with a little latch on the back of it, 1333 01:18:07,599 --> 01:18:11,645 so it's all spring-loaded and then you... rrrr! 1334 01:18:11,728 --> 01:18:13,063 This was very simple. 1335 01:18:13,146 --> 01:18:15,857 I loved the simple ones 'cause the other ones were harder. 1336 01:18:15,941 --> 01:18:17,484 This one you just spun around. 1337 01:18:17,567 --> 01:18:20,904 You could grab stuff or grab another figure and spin it around. 1338 01:18:21,613 --> 01:18:24,449 Some people are like, "The toys are thin and flimsy. 1339 01:18:24,533 --> 01:18:27,703 It doesn't really look like He-Man," so by the third year, I think, 1340 01:18:27,786 --> 01:18:29,955 of that toy line, they'd make He-Man big again 1341 01:18:30,038 --> 01:18:31,707 with his crazy amount of muscles. 1342 01:18:34,251 --> 01:18:37,713 He-Man had been out of the limelight for a very, very long time, 1343 01:18:37,796 --> 01:18:42,718 almost ten years at that point, and I had talked on and off 1344 01:18:42,801 --> 01:18:45,637 with Mattel for a few years, tried to talk to people, 1345 01:18:45,721 --> 01:18:49,891 hadn't had a lot of success, and then they reached out to me in 2001 1346 01:18:49,975 --> 01:18:51,768 because I owned He-Man.org. 1347 01:18:52,477 --> 01:18:56,565 And we started talking about He-Man, and I was like, "Why are you asking?" 1348 01:18:56,648 --> 01:18:59,484 They're like, "We're doing this commemorative toy line." 1349 01:18:59,568 --> 01:19:05,699 In 2001, Mattel premiered their new-looking, modern He-Man toy line, 1350 01:19:05,782 --> 01:19:08,243 which takes all the elements of the original figures 1351 01:19:08,326 --> 01:19:12,080 and makes them cool and slightly '90s, but in the early noughties. 1352 01:19:12,164 --> 01:19:15,333 He's got crazy sharp hair, big chunky swords and weapons, 1353 01:19:15,417 --> 01:19:17,252 and more realistic bodies. 1354 01:19:17,335 --> 01:19:19,045 So the Four Horsemen 1355 01:19:19,129 --> 01:19:22,007 is an independent toy sculpting studio out of New Jersey. 1356 01:19:22,090 --> 01:19:25,469 Before them, action figures were always very minimal. 1357 01:19:25,552 --> 01:19:27,429 Minimal detail, minimal paint. 1358 01:19:27,512 --> 01:19:29,765 Ship it out and get it in the kids' hands. 1359 01:19:29,848 --> 01:19:32,184 And they brought that detail, 1360 01:19:32,267 --> 01:19:36,772 and it was the first time sort of a major toy line from a big company had that 1361 01:19:36,855 --> 01:19:38,899 in the 200X line for Masters. 1362 01:19:38,982 --> 01:19:42,110 When we left the company that we were working with previously 1363 01:19:42,194 --> 01:19:45,280 and started our own company, our first idea was, 1364 01:19:45,363 --> 01:19:48,658 we want to redesign or revamp He-Man and the Masters of the Universe. 1365 01:19:48,742 --> 01:19:51,703 And we approached Mattel with that idea, and they were like, 1366 01:19:51,787 --> 01:19:54,456 "We were thinking exactly the same thing, let's do this," 1367 01:19:54,539 --> 01:19:56,917 and it just kind of serendipitously came to be. 1368 01:19:57,000 --> 01:19:58,752 One of the things that we found 1369 01:19:58,835 --> 01:20:02,172 that was a very unifying element on the designs 1370 01:20:02,255 --> 01:20:04,633 was keeping the color consistent. 1371 01:20:04,716 --> 01:20:08,929 And not just the colors, but the way that the colors were patterned on the figure. 1372 01:20:09,012 --> 01:20:12,349 Our storyline was that He-Man and Skeletor 1373 01:20:12,432 --> 01:20:16,937 had battled and Skeletor had gotten control of the Power Sword, 1374 01:20:17,020 --> 01:20:21,942 so now He-Man and Man-at-Arms and Sorceress were this band of renegades 1375 01:20:22,025 --> 01:20:24,861 that were trying to wrest the power back from Skeletor 1376 01:20:24,945 --> 01:20:27,072 and get the power of Castle Grayskull back. 1377 01:20:29,908 --> 01:20:33,078 And while that was going on, we had this very active fan base, 1378 01:20:33,161 --> 01:20:35,330 which was the biggest fan base around, 1379 01:20:35,413 --> 01:20:38,875 and it was really kind of carrying the torch for He-Man. 1380 01:20:38,959 --> 01:20:40,919 I get a phone call from Mattel. 1381 01:20:41,002 --> 01:20:44,631 "Guess what, we're gonna reactivate He-Man for the 20th anniversary. 1382 01:20:44,714 --> 01:20:46,758 Would you like to help us do it?" 1383 01:20:46,842 --> 01:20:49,052 By the power of Grayskull! 1384 01:20:50,303 --> 01:20:54,808 I have the power! 1385 01:20:56,059 --> 01:20:57,978 The Masters of the Universe! 1386 01:21:00,230 --> 01:21:04,818 And it gave me an opportunity to create a new version of the show, 1387 01:21:04,901 --> 01:21:07,362 which actually went back to my old vision of it, 1388 01:21:07,445 --> 01:21:09,281 which was never really played out. 1389 01:21:09,364 --> 01:21:11,700 You think there's great thinking behind it. 1390 01:21:11,783 --> 01:21:14,202 I met the guy who wrote some of these original books. 1391 01:21:14,286 --> 01:21:15,579 I said, "Why Grayskull?" 1392 01:21:15,662 --> 01:21:18,540 He said, "I had a deadline the next day, the toy's coming out, 1393 01:21:18,623 --> 01:21:21,585 and my wife's maiden name was Gray, so I go with 'Grayskull,' 1394 01:21:21,668 --> 01:21:25,130 and I thought a skull was cool"; that's as much thought as went into it. 1395 01:21:25,213 --> 01:21:29,134 Then when the cartoon went out in '83, they had to justify some of those choices, 1396 01:21:29,217 --> 01:21:32,762 but they didn't have the luxury we had of looking back and cherry picking 1397 01:21:32,846 --> 01:21:34,890 and making a chronology. 1398 01:21:34,973 --> 01:21:38,476 And again, some of it, we didn't get to, but we knew it, and again, 1399 01:21:38,560 --> 01:21:41,354 if you're writing, everything is feeling like this is real, 1400 01:21:41,438 --> 01:21:44,900 making it real for you and then hopefully for the actors and the audience. 1401 01:21:46,401 --> 01:21:49,279 And the brand manager, who I'd been contacting, 1402 01:21:49,362 --> 01:21:51,531 one of the many people I'd been contacting 1403 01:21:51,615 --> 01:21:54,451 and trying to do a comic, came to me and said, 1404 01:21:54,534 --> 01:21:57,871 "We're doing this packet. Would you like to help produce it?" 1405 01:21:57,954 --> 01:22:00,749 And I didn't hesitate because I thought that was my dream, 1406 01:22:00,832 --> 01:22:04,419 my only opportunity to work on it, but there was also 1407 01:22:04,502 --> 01:22:08,548 a really, really passionate fan that had done his own comic, 1408 01:22:08,632 --> 01:22:11,885 I think for a school project, if I remember, called "Homecoming." 1409 01:22:11,968 --> 01:22:15,096 He said, "Do you want to be the lead penciler on this project?" 1410 01:22:15,180 --> 01:22:16,681 I said, "Yeah, of course." 1411 01:22:16,765 --> 01:22:20,518 I had no idea what I was doing, but I say, "Well, let's try." 1412 01:22:21,394 --> 01:22:25,106 And we did the comic for two years and a half. 1413 01:22:25,190 --> 01:22:28,443 And you had this team that was, for the most part, 1414 01:22:28,526 --> 01:22:29,736 fans working on it. 1415 01:22:29,819 --> 01:22:34,449 The only caveat that I had to agree to is like, "OK, you can do this, 1416 01:22:34,532 --> 01:22:38,286 but you need to have covers with big name artists on it," 1417 01:22:38,370 --> 01:22:40,038 but they were variant covers. 1418 01:22:40,121 --> 01:22:43,291 So I was still able to have the fans working on the main cover, 1419 01:22:43,375 --> 01:22:45,710 but then I have a variant with really big names. 1420 01:22:45,794 --> 01:22:48,505 And we were able to get people like Boris Vallejo on there. 1421 01:22:48,588 --> 01:22:49,965 We had to make it 1422 01:22:50,048 --> 01:22:52,425 fit the esthetic of what was going on with the reboot, 1423 01:22:52,509 --> 01:22:56,596 which did have a little bit of anime influence into it, 1424 01:22:56,680 --> 01:22:59,140 and I get where they were going because at the time, 1425 01:22:59,224 --> 01:23:02,560 there was a number of anime franchises that were really hot. 1426 01:23:02,644 --> 01:23:06,147 So they wanted to key in on what kids were into, and that makes complete sense. 1427 01:23:06,231 --> 01:23:09,943 The name is Skeletor! 1428 01:23:10,026 --> 01:23:14,906 I was given voice refs with Alan Oppenheimer's original Skeletor 1429 01:23:14,990 --> 01:23:17,158 and they definitely wanted to keep 1430 01:23:17,242 --> 01:23:18,576 the continuity. 1431 01:23:18,660 --> 01:23:22,330 So many years, so many failures. 1432 01:23:22,414 --> 01:23:26,167 -But at last, I have the key to success! 1433 01:23:26,251 --> 01:23:28,503 We hadn't met He-Man, Cam Clarke. I remember... 1434 01:23:28,586 --> 01:23:30,714 -That's curious, too,. -Yeah, we were like, 1435 01:23:30,797 --> 01:23:33,258 "We can't wait to see the 'I have the power,'" 1436 01:23:33,341 --> 01:23:35,677 and the whole cast was hopped up to meet him. 1437 01:23:35,760 --> 01:23:37,387 Are you ready, Prince Adam? 1438 01:23:39,180 --> 01:23:40,724 As I'll ever be. 1439 01:23:40,807 --> 01:23:43,476 They said, "We need a 17-year-old," or whatever it was, 1440 01:23:43,560 --> 01:23:45,395 "and an adult superhero." 1441 01:23:45,478 --> 01:23:48,273 And I went, "I got this in the bag, this is great." 1442 01:23:48,356 --> 01:23:49,649 I get to use my... 1443 01:23:49,733 --> 01:23:55,238 my light, youthful, thinner end of my vocal cords... 1444 01:23:55,989 --> 01:23:59,034 as well as a deeper, darker place. 1445 01:23:59,117 --> 01:24:01,494 So this is Castle Grayskull? 1446 01:24:02,162 --> 01:24:03,705 Could use a coat of paint. 1447 01:24:03,788 --> 01:24:07,876 The Canadian way, most of the time, is always standing at your mic, 1448 01:24:07,959 --> 01:24:11,212 and the U.S. technique was sitting, so we were like, "What's going on?" 1449 01:24:11,296 --> 01:24:14,591 All of the sudden, Cam sits down and starts doing his stuff. 1450 01:24:14,674 --> 01:24:16,092 I sit down. 1451 01:24:17,594 --> 01:24:19,596 I'm not gonna stand up. 1452 01:24:20,221 --> 01:24:21,556 Gssh, gssh! 1453 01:24:21,639 --> 01:24:25,101 Then I heard his teenage voice, which I really liked a lot, you know? 1454 01:24:25,185 --> 01:24:27,479 -Um... -A great Adam. He did a great Adam. 1455 01:24:27,562 --> 01:24:29,314 Then the transition. I have... 1456 01:24:29,397 --> 01:24:31,232 I was like, "Dude, you got it!" 1457 01:24:31,316 --> 01:24:33,401 By the power of Grayskull, 1458 01:24:33,485 --> 01:24:36,946 I have the power! 1459 01:24:38,406 --> 01:24:41,367 -He could do that with his eyes closed. -Guys need another take? 1460 01:24:44,329 --> 01:24:48,458 We have this franchise that was a billion-dollar engine in the '80s. 1461 01:24:50,668 --> 01:24:53,004 And then all of the sudden, it went down. 1462 01:24:53,088 --> 01:24:56,174 It was on ice for a long time and they came back really strong 1463 01:24:56,257 --> 01:24:58,384 with this incredible reboot they put a lot behind, 1464 01:24:58,468 --> 01:25:00,178 and that didn't do too well. 1465 01:25:00,261 --> 01:25:01,763 So, I understand. 1466 01:25:01,846 --> 01:25:04,516 You know, as a fan, you're like, "Don't stop now." 1467 01:25:05,100 --> 01:25:08,103 We were waiting and waiting and waiting and didn't really realize 1468 01:25:08,186 --> 01:25:11,272 that was it, it was gonna be the end at that point. 1469 01:25:11,356 --> 01:25:14,025 I was expecting a bit more longevity. 1470 01:25:15,735 --> 01:25:18,613 So He-Man was once again a dead property to Mattel. 1471 01:25:18,696 --> 01:25:22,909 It had been tried, it didn't work with the collectors, didn't work with the kids. 1472 01:25:22,992 --> 01:25:27,789 I'm an adult collector and I spend $100 to $200 a month on action figures. 1473 01:25:27,872 --> 01:25:31,543 And I say, essentially, I'm not buying anything from Mattel. 1474 01:25:33,461 --> 01:25:36,464 We started working on a pitch for Mattel 1475 01:25:36,548 --> 01:25:41,052 for a new way to get the line back out, and so that was Classics. 1476 01:25:41,136 --> 01:25:42,762 That's when Scott Neitlich came in. 1477 01:25:42,846 --> 01:25:46,808 Completely serendipitously, the Horsemen created 1478 01:25:46,891 --> 01:25:49,477 the prototype for what became the He-Man Classics figure. 1479 01:25:49,561 --> 01:25:51,104 No one asked them to. 1480 01:25:51,187 --> 01:25:54,566 No one was talking to them, they didn't know what I was doing. 1481 01:25:54,649 --> 01:25:56,401 We were working in our own bubbles. 1482 01:25:56,484 --> 01:26:00,113 We made a presentation to Mattel and showed them this new style He-Man 1483 01:26:00,697 --> 01:26:01,990 that we came up with, 1484 01:26:02,073 --> 01:26:06,077 and it was very much like the old classic style He-Man of the '80s. 1485 01:26:06,161 --> 01:26:11,708 With 2002, it was all original designs and a complete fresh look 1486 01:26:11,791 --> 01:26:15,670 at the characters, whereas Classics, it's all about 1487 01:26:15,753 --> 01:26:19,340 direct nostalgia, so that scratches a very different itch 1488 01:26:19,424 --> 01:26:21,217 than the 2002 line did. 1489 01:26:22,385 --> 01:26:26,431 The big, beefy He-Man, the bulky proportions and everything, 1490 01:26:26,514 --> 01:26:30,685 but the articulation and everything was much better than the originals. 1491 01:26:31,644 --> 01:26:33,605 And we presented to the guys at Mattel, 1492 01:26:33,688 --> 01:26:35,815 and they were like, "I don't know, maybe." 1493 01:26:35,899 --> 01:26:39,027 But one guy there, Dave Voss, he was like, "No, you know what? 1494 01:26:39,110 --> 01:26:42,322 Let's put it out on the shelf here at ComicCon, 1495 01:26:42,405 --> 01:26:45,909 not say anything, and let's see what the fans say about it." 1496 01:26:47,702 --> 01:26:51,998 I think somebody said we were at 250 figures for that line, 1497 01:26:52,081 --> 01:26:55,835 so we've got a castle, we've got beasts, we've got vehicles. 1498 01:26:55,919 --> 01:26:58,880 So it's really, I think, maybe one of the longest-running 1499 01:26:58,963 --> 01:27:01,883 and largest toy lines out there at this point. 1500 01:27:05,386 --> 01:27:09,182 Some people will look at properties, and these properties 1501 01:27:09,265 --> 01:27:13,561 will be defined by, say, a book that was created by one author. 1502 01:27:13,645 --> 01:27:18,233 But what they're not thinking about is that the works they see on the screen 1503 01:27:18,316 --> 01:27:20,944 are further developed by artists and creators, 1504 01:27:21,027 --> 01:27:23,696 but with He-Man and She-Ra, there was never a book. 1505 01:27:23,780 --> 01:27:27,742 This was something that was cooked up by an entire company of people. 1506 01:27:27,825 --> 01:27:31,329 People like Roger Sweet who created the name He-Man. 1507 01:27:31,412 --> 01:27:34,582 Mark Taylor, who came up with some of the original designs for He-Man, 1508 01:27:34,666 --> 01:27:38,002 the original B-sheets that we know as the core characters. 1509 01:27:38,086 --> 01:27:40,880 Ted Mayer, who came up with these amazing vehicles 1510 01:27:40,964 --> 01:27:45,885 that put together sorcery and science and like old-school tech. 1511 01:27:45,969 --> 01:27:49,514 Mark Ellis and Paul Cleveland who sold us the story, 1512 01:27:49,597 --> 01:27:52,558 who put it together, who gave it a voice, who gave it names. 1513 01:27:52,642 --> 01:27:55,103 The people that worked at Filmation that created 1514 01:27:55,186 --> 01:27:57,939 relationships between these characters and defined them 1515 01:27:58,022 --> 01:27:59,357 as what people know today. 1516 01:27:59,440 --> 01:28:02,735 The creation that we have for He-Man and She-Ra exists 1517 01:28:02,819 --> 01:28:05,780 because so many amazing people contributed their strengths to it. 1518 01:28:06,781 --> 01:28:09,701 The key to discovering the impact of He-Man 1519 01:28:10,285 --> 01:28:13,413 is remembering to put it into context. 1520 01:28:13,496 --> 01:28:19,836 The idea of being transformed into you own inner true self with power, 1521 01:28:19,919 --> 01:28:22,714 with agency over yourself and your life, 1522 01:28:22,797 --> 01:28:24,007 is very attractive. 1523 01:28:24,090 --> 01:28:26,259 If you're a child, you feel weak, 1524 01:28:26,342 --> 01:28:28,803 an 8-year-old, 9-year-old, or 10-year-old. 1525 01:28:28,886 --> 01:28:30,972 I can be something bigger, 1526 01:28:31,055 --> 01:28:33,850 and I can not only defeat someone with my muscle, 1527 01:28:33,933 --> 01:28:36,978 but I can defeat somebody with my wisdom and my wit, 1528 01:28:37,061 --> 01:28:38,771 which is what He-Man was all about. 1529 01:28:39,397 --> 01:28:43,234 That was the goal that I was trying to achieve in the whole series. 1530 01:28:43,318 --> 01:28:46,070 "By the power of Grayskull, I have the power." 1531 01:28:46,154 --> 01:28:48,448 That was the moment, because any kid, 1532 01:28:48,531 --> 01:28:51,659 no matter who you are, could instantly become He-Man. 1533 01:28:52,785 --> 01:28:55,455 I remember all the kids being so into He-Man, 1534 01:28:55,538 --> 01:28:59,542 and I think that built up, even like the days before the Internet, it was like 1535 01:28:59,625 --> 01:29:04,213 a weird small little community of kids that religiously watched the cartoon 1536 01:29:04,297 --> 01:29:05,965 and played with the figures. 1537 01:29:06,841 --> 01:29:08,760 Humans have a hunger for heroes. 1538 01:29:09,385 --> 01:29:15,475 It's a way... it's an idealized way of... 1539 01:29:15,558 --> 01:29:18,144 of dealing with the real world. We need something new to come along for kids 1540 01:29:21,689 --> 01:29:25,902 while we can still have the things that we love done in a niche style for us 1541 01:29:25,985 --> 01:29:27,862 old aging people that still love it. 1542 01:29:27,945 --> 01:29:32,825 There's no reason to give up what you love for something new; they can all coexist. 1543 01:29:32,909 --> 01:29:36,454 'Cause if we don't, unfortunately, He-Man and She-Ra are gonna die, 1544 01:29:36,537 --> 01:29:40,708 they're gonna go away, and there's something really sad about that 1545 01:29:40,792 --> 01:29:44,212 because I think we, as fans my age growing up, 1546 01:29:44,295 --> 01:29:46,464 realize that there's something special about it. 1547 01:29:46,547 --> 01:29:49,926 Maybe it's nostalgia, maybe we're looking at it with rose-colored glasses, 1548 01:29:50,009 --> 01:29:52,428 maybe we're being selfish, but there's things in here 1549 01:29:52,512 --> 01:29:57,433 that help define who we are, and I think we know that these elements, 1550 01:29:57,517 --> 01:30:01,312 if they carry over to something new, might help define a new generation 1551 01:30:01,395 --> 01:30:04,649 and connect with them at a meaningful level that it did with us.